Template:TownNew: Difference between revisions
Jump to navigation
Jump to search
m Again mucking with the layout. Added the TOC back in (as these pages are long) and attempting to figure out/remove the weird clear on the town pages. |
Clears were left in here for a reason - the headers get messed up without them! |
||
| Line 12: | Line 12: | ||
<div class="mw-collapsible mw-collapsed" id="mw-customcollapsible-BuildingTree"> | <div class="mw-collapsible mw-collapsed" id="mw-customcollapsible-BuildingTree"> | ||
<div style="margin-right:16px;float:left">{{exist|File:{{{name|{{PAGENAME}}}}}BuildingTree(HotA).png|{{swh|[[File:{{{name|{{PAGENAME}}}}}BuildingTree(HotA).png|{{{name|{{PAGENAME}}}}} Building Tree (HotA)]]|[[File:{{{name|{{PAGENAME}}}}}BuildingTree.png|{{{name|{{PAGENAME}}}}} Building Tree]]|noicon=}}|[[File:{{{name|{{PAGENAME}}}}}BuildingTree.png|{{{name|{{PAGENAME}}}}} Building Tree]]}}</div></div> | <div style="margin-right:16px;float:left">{{exist|File:{{{name|{{PAGENAME}}}}}BuildingTree(HotA).png|{{swh|[[File:{{{name|{{PAGENAME}}}}}BuildingTree(HotA).png|{{{name|{{PAGENAME}}}}} Building Tree (HotA)]]|[[File:{{{name|{{PAGENAME}}}}}BuildingTree.png|{{{name|{{PAGENAME}}}}} Building Tree]]|noicon=}}|[[File:{{{name|{{PAGENAME}}}}}BuildingTree.png|{{{name|{{PAGENAME}}}}} Building Tree]]}}</div></div> | ||
{{clear|left}} | |||
{{BuildingsSummary | {{BuildingsSummary | ||
| commonGold = {{{commonGold|}}} | | commonGold = {{{commonGold|}}} | ||
| Line 57: | Line 57: | ||
| troopGems = {{{troopGems|}}} | | troopGems = {{{troopGems|}}} | ||
}} | }} | ||
{{clear|left}} | |||
===Common Buildings=== | ===Common Buildings=== | ||
{{BuildingsCommon | {{BuildingsCommon | ||
| Line 80: | Line 80: | ||
| sp_banned_5_3 = {{{sp_banned_5_3|}}} | | sp_banned_5_3 = {{{sp_banned_5_3|}}} | ||
}} | }} | ||
{{clear|left}} | |||
===Creature Dwellings=== | ===Creature Dwellings=== | ||
{{{{{name|{{PAGENAME}}}}}BuildingsDwellings}} | {{{{{name|{{PAGENAME}}}}}BuildingsDwellings}} | ||
{{clear|left}} | |||
===Unique Buildings=== | ===Unique Buildings=== | ||
{{{{{name|{{PAGENAME}}}}}BuildingsUnique}} | {{{{{name|{{PAGENAME}}}}}BuildingsUnique}} | ||
{{clear|left}} | |||
==Heroes== | ==Heroes== | ||
{{Hero table}} | {{Hero table}} | ||
{{{{{name|{{PAGENAME}}}}} hero table}} | {{{{{name|{{PAGENAME}}}}} hero table}} | ||
|} | |} | ||
{{clear|left}} | |||
==Creatures== | ==Creatures== | ||
{{Creature table}} | {{Creature table}} | ||
{{{{{name|{{PAGENAME}}}}} creature table}} | {{{{{name|{{PAGENAME}}}}} creature table}} | ||
|} | |} | ||
{{clear|left}} | |||
==Town Names== | ==Town Names== | ||
Unless specified by the mapmaker, towns will generate with a random name. {{{name|{{PAGENAME}}}}} towns will use one of these following names: | Unless specified by the mapmaker, towns will generate with a random name. {{{name|{{PAGENAME}}}}} towns will use one of these following names: | ||
Revision as of 17:39, 12 August 2025
Usage:
- Use super to manually mark the superscript for description if there is no manual description for a town (e.g. Horn of the Abyss and Day of Reckoning towns)
- Leave super, source, and page empty if there is no reference for a description
- h_terrain denotes HotA terrain (e.g. Highlands for Conflux)
- commonGold, commonWood, and commonOre entries should remain the same as the following template (unless a future town changes this)
- Enter "-" (a hyphen) to mark unused costs (e.g. "uniqueWood = -" if the unique buildings require no wood)
{{TownNew
| name =
| alignment =
| class_1 =
| class_1_plural =
| class_2 =
| class_2_plural =
| country =
| country2 = (optional)
| description =
| super =
| source =
| page =
| terrain =
| h_terrain =
| commonGold = 37000
| commonWood = 45
| commonOre = 40
| mageGold =
| mageWood =
| mageOre =
| mageMercury =
| mageSulfur =
| mageCrystal =
| mageGems =
| dwellingGold =
| dwellingWood =
| dwellingOre =
| dwellingMercury =
| dwellingSulfur =
| dwellingCrystal =
| dwellingGems =
| uniqueGold =
| uniqueWood =
| uniqueOre =
| uniqueMercury =
| uniqueSulfur =
| uniqueCrystal =
| uniqueGems =
| totalGold =
| totalWood =
| totalOre =
| totalMercury =
| totalSulfur =
| totalCrystal =
| totalGems =
| troopGold =
| troopWood =
| troopOre =
| troopMercury =
| troopSulfur =
| troopCrystal =
| troopGems =
| sp_banned_1_1 =
| sp_banned_1_2 =
| sp_banned_1_3 =
| sp_banned_2_1 =
| sp_banned_2_2 =
| sp_banned_2_3 =
| sp_banned_3_1 =
| sp_banned_3_2 =
| sp_banned_3_3 =
| sp_banned_4_1 =
| sl_banned_4_1 =
| sp_banned_4_2 =
| sl_banned_4_2 =
| sp_banned_4_3 =
| sl_banned_4_3 =
| sp_banned_5_1 =
| sp_banned_5_2 =
| sp_banned_5_3 =
| name_1 =
| name_2 =
| name_3 =
| name_4 =
| name_5 =
| name_6 =
| name_7 =
| name_8 =
| name_9 =
| name_10 =
| name_11 =
| name_12 =
| name_13 =
| name_14 =
| name_15 =
| name_16 =
}}