Unused content: Difference between revisions

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==== Animations ====
==== Animations ====
<gallery mode=traditional>
<gallery mode=traditional>
File:HoMM3 Sprites czealt.gif|Spell casting animations for [[Zealot|Zealots]]
File:Zealot Cast Up.webp|Spell casting animations for [[Zealot|Zealots]]
File:HoMM3 Sprites ccentr.gif|[[Centaur|Centaurs]] have unused shooting animation and unused shooting sound (HoMM2 leftover).
File:Centaur Shoot Straight.webp|[[Centaur|Centaurs]] have unused shooting animation and unused shooting sound (HoMM2 leftover).
File:HoMM3 Sprites Cecent.gif|[[Centaur Captain|Centaur Captains]] have unused shooting animation and unused shooting sound (HoMM2 leftover).
File:Centaur Captain Shoot Straight.webp|[[Centaur Captain|Centaur Captains]] have unused shooting animation and unused shooting sound (HoMM2 leftover).
File:HoMM3 Sprites cbtree.gif|Spell casting animations for [[Dendroid Soldier|Dendroid Soldiers]]
File:Dendroid Soldier Cast Up.webp|Spell casting animations for [[Dendroid Soldier|Dendroid Soldiers]]
File:HoMM3 Sprites cwunic.gif|Spell casting animations for [[War Unicorn|War Unicorns]]
File:War Unicorn Cast Up.webp|Spell casting animations for [[War Unicorn|War Unicorns]]
File:HoMM3 Sprites cefree.gif|Spell casting animations for [[Efreet]]
File:Efreeti Cast Straight.webp|Spell casting animations for [[Efreet]]
File:HoMM3 Sprites cefres.gif|Spell casting animations for [[Efreet|Efreet Sultans]]
File:Efreet Sultan Cast Straight.webp|Spell casting animations for [[Efreet|Efreet Sultans]]
File:HoMM3 Sprites cnosfe.gif|Spell casting animations for [[Vampire Lord|Vampire Lords]]
File:Vampire Lord Cast Up.webp|Spell casting animations for [[Vampire Lord|Vampire Lords]]
File:HoMM3 Sprites cblord.gif|Spell casting animations for [[Dread Knight|Dread Knights]]
File:Dread Knight Cast Up.webp|Spell casting animations for [[Dread Knight|Dread Knights]]
File:HoMM3_Sprites_charph.gif|Spell casting animations for [[Harpy Hag|Harpy Hags]]
File:Harpy Hag Cast Straight.webp|Spell casting animations for [[Harpy Hag|Harpy Hags]]
File:HoMM3 Sprites cbehol.gif|Alternative [[Beholder]]'s death animation and death sound <sup>*''(added in {{hota}} as a result of death from a spell)''</sup>
File:Beholder Unused Death.webp|Alternative [[Beholder]]'s death animation and death sound <sup>*''(added in {{hota}} as a result of death from a spell)''</sup>
File:HoMM3 Sprites ceveye.gif|Alternative [[Evil Eye]]'s death animation and death sound <sup>*''(added in {{hota}} as a result of death from a spell)''</sup>
File:Evil Eye Unused Death.webp|Alternative [[Evil Eye]]'s death animation and death sound <sup>*''(added in {{hota}} as a result of death from a spell)''</sup>
File:HoMM3 Sprites cminok.gif|Spell casting animations for [[Minotaur King|Minotaur Kings]]
File:Minotaur King Cast Up.webp|Spell casting animations for [[Minotaur King|Minotaur Kings]]
File:HoMM3 Sprites ccycllor.gif|Spell casting animations for [[Cyclops King|Cyclops Kings]]
File:Cyclops King Cast Up.webp|Spell casting animations for [[Cyclops King|Cyclops Kings]]
File:HoMM3 Sprites cggole.gif|Alternative [[Gold Golem]] death animation <sup>*''(added in {{hota}} as a result of death from a spell)''</sup>
File:Gold Golem Unused Death.webp|Alternative [[Gold Golem]] death animation <sup>*''(added in {{hota}} as a result of death from a spell)''</sup>
</gallery>
</gallery>



Revision as of 22:32, 19 October 2025

This page contains unused content found in the game files. The Forge town was planned, but then scrapped earlier on in development. Also, see Cut content trivia for some little known facts!

Restoration of Erathia

Adventure Map Objects

You can still easily add these Adventure Map objects into your map editor. Map with this objects will work correctly even for players without these objects enabled. For SoD simply put this Objects.txt in your "data" directory or insert it in H3Bitmap.lod using Grayface's MMArchive. For HotA (1.6.1 and prior only, this will crash your editor on 1.7.0 and above) put this EdObjts.txt in your "data" directory or insert it in HotA.lod using Grayface's MMArchive. All unused objects can be found under "Towns" category.

Unused creatures

Animations

Sounds

Alternative spell effects and sounds

Morale and Luck values

In the game files, there are lines intended to show the hero's army's luck as a descriptive value, instead of a number (such as +1, or -3). The values for Morale were intended as follows: Treason (-3), Awful (-2), Poor (-1), Normal (0), Good (+1), Great (+2), and Blood! (+3). The values for Luck were intended to be Cursed (-3), Awful (-2), Bad (-1), Normal (0), Good (+1), Great (+2), and Irish (+3).

Miscellaneous

Armageddon's Blade

Building names

In the game files, alternative names for some of the Conflux creature dwellings are listed. They are as follows:

The Shadow of Death

Horn of the Abyss

The original concept for the airship was to have it tied to the Factory. Ultimately, the decision was made to have airship yards only as map objects instead.