Unused content: Difference between revisions

From Heroes 3 wiki
Jump to navigation Jump to search
No edit summary
Line 25: Line 25:
==== Animations ====
==== Animations ====
<gallery mode=traditional>
<gallery mode=traditional>
File:Zealot Cast Up.webp|Spell casting animations for [[Zealot|Zealots]]
File:Zealot Cast Up crop.webp|Spell casting animations for [[Zealot|Zealots]]
File:Centaur Shoot Straight.webp|[[Centaur|Centaurs]] have unused shooting animation and unused shooting sound (HoMM2 leftover).
File:Centaur Shoot Straight crop.webp|[[Centaur|Centaurs]] have unused shooting animation and unused shooting sound (HoMM2 leftover).
File:Centaur Captain Shoot Straight.webp|[[Centaur Captain|Centaur Captains]] have unused shooting animation and unused shooting sound (HoMM2 leftover).
File:Centaur Captain Shoot Straight crop.webp|[[Centaur Captain|Centaur Captains]] have unused shooting animation and unused shooting sound (HoMM2 leftover).
File:Dendroid Soldier Cast Up.webp|Spell casting animations for [[Dendroid Soldier|Dendroid Soldiers]]
File:Dendroid Soldier Cast Up crop.webp|Spell casting animations for [[Dendroid Soldier|Dendroid Soldiers]]
File:War Unicorn Cast Up.webp|Spell casting animations for [[War Unicorn|War Unicorns]]
File:War Unicorn Cast Up crop.webp|Spell casting animations for [[War Unicorn|War Unicorns]]
File:Efreeti Cast Straight.webp|Spell casting animations for [[Efreet]]
File:Efreeti Cast Straight crop.webp|Spell casting animations for [[Efreet]]
File:Efreet Sultan Cast Straight.webp|Spell casting animations for [[Efreet|Efreet Sultans]]
File:Efreet Sultan Cast Straight crop.webp|Spell casting animations for [[Efreet|Efreet Sultans]]
File:Vampire Lord Cast Up.webp|Spell casting animations for [[Vampire Lord|Vampire Lords]]
File:Vampire Lord Cast Up crop.webp|Spell casting animations for [[Vampire Lord|Vampire Lords]]
File:Dread Knight Cast Up.webp|Spell casting animations for [[Dread Knight|Dread Knights]]
File:Dread Knight Cast Up crop.webp|Spell casting animations for [[Dread Knight|Dread Knights]]
File:Harpy Hag Cast Straight.webp|Spell casting animations for [[Harpy Hag|Harpy Hags]]
File:Harpy Hag Cast Straight crop.webp|Spell casting animations for [[Harpy Hag|Harpy Hags]]
File:Beholder Unused Death.webp|Alternative [[Beholder]]'s death animation and death sound <sup>*''(added in {{hota}} as a result of death from a spell)''</sup>
File:Beholder Unused Death crop.webp|Alternative [[Beholder]]'s death animation and death sound <sup>*''(added in {{hota}} as a result of death from a spell)''</sup>
File:Evil Eye Unused Death.webp|Alternative [[Evil Eye]]'s death animation and death sound <sup>*''(added in {{hota}} as a result of death from a spell)''</sup>
File:Evil Eye Unused Death crop.webp|Alternative [[Evil Eye]]'s death animation and death sound <sup>*''(added in {{hota}} as a result of death from a spell)''</sup>
File:Minotaur King Cast Up.webp|Spell casting animations for [[Minotaur King|Minotaur Kings]]
File:Minotaur King Cast Up crop.webp|Spell casting animations for [[Minotaur King|Minotaur Kings]]
File:Cyclops King Cast Up.webp|Spell casting animations for [[Cyclops King|Cyclops Kings]]
File:Cyclops King Cast Up crop.webp|Spell casting animations for [[Cyclops King|Cyclops Kings]]
File:Gold Golem Unused Death.webp|Alternative [[Gold Golem]] death animation <sup>*''(added in {{hota}} as a result of death from a spell)''</sup>
File:Gold Golem Unused Death crop.webp|Alternative [[Gold Golem]] death animation <sup>*''(added in {{hota}} as a result of death from a spell)''</sup>
</gallery>
</gallery>



Revision as of 17:23, 20 October 2025

This page contains unused content found in the game files. The Forge town was planned, but then scrapped earlier on in development. Also, see Cut content trivia for some little known facts!

Restoration of Erathia

Adventure Map Objects

You can still easily add these Adventure Map objects into your map editor. Map with this objects will work correctly even for players without these objects enabled. For SoD simply put this Objects.txt in your "data" directory or insert it in H3Bitmap.lod using Grayface's MMArchive. For HotA (1.6.1 and prior only, this will crash your editor on 1.7.0 and above) put this EdObjts.txt in your "data" directory or insert it in HotA.lod using Grayface's MMArchive. All unused objects can be found under "Towns" category.

Unused creatures

Animations

Sounds

Alternative spell effects and sounds

Morale and Luck values

In the game files, there are lines intended to show the hero's army's luck as a descriptive value, instead of a number (such as +1, or -3). The values for Morale were intended as follows: Treason (-3), Awful (-2), Poor (-1), Normal (0), Good (+1), Great (+2), and Blood! (+3). The values for Luck were intended to be Cursed (-3), Awful (-2), Bad (-1), Normal (0), Good (+1), Great (+2), and Irish (+3).

Miscellaneous

Armageddon's Blade

Building names

In the game files, alternative names for some of the Conflux creature dwellings are listed. They are as follows:

The Shadow of Death

Horn of the Abyss

The original concept for the airship was to have it tied to the Factory. Ultimately, the decision was made to have airship yards only as map objects instead.