Unused content: Difference between revisions
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==== Animations ==== | ==== Animations ==== | ||
<gallery mode=traditional> | <gallery mode=traditional> | ||
File:Zealot Cast Up.webp|Spell casting animations for [[Zealot|Zealots]] | File:Zealot Cast Up crop.webp|Spell casting animations for [[Zealot|Zealots]] | ||
File:Centaur Shoot Straight.webp|[[Centaur|Centaurs]] have unused shooting animation and unused shooting sound (HoMM2 leftover). | File:Centaur Shoot Straight crop.webp|[[Centaur|Centaurs]] have unused shooting animation and unused shooting sound (HoMM2 leftover). | ||
File:Centaur Captain Shoot Straight.webp|[[Centaur Captain|Centaur Captains]] have unused shooting animation and unused shooting sound (HoMM2 leftover). | File:Centaur Captain Shoot Straight crop.webp|[[Centaur Captain|Centaur Captains]] have unused shooting animation and unused shooting sound (HoMM2 leftover). | ||
File:Dendroid Soldier Cast Up.webp|Spell casting animations for [[Dendroid Soldier|Dendroid Soldiers]] | File:Dendroid Soldier Cast Up crop.webp|Spell casting animations for [[Dendroid Soldier|Dendroid Soldiers]] | ||
File:War Unicorn Cast Up.webp|Spell casting animations for [[War Unicorn|War Unicorns]] | File:War Unicorn Cast Up crop.webp|Spell casting animations for [[War Unicorn|War Unicorns]] | ||
File:Efreeti Cast Straight.webp|Spell casting animations for [[Efreet]] | File:Efreeti Cast Straight crop.webp|Spell casting animations for [[Efreet]] | ||
File:Efreet Sultan Cast Straight.webp|Spell casting animations for [[Efreet|Efreet Sultans]] | File:Efreet Sultan Cast Straight crop.webp|Spell casting animations for [[Efreet|Efreet Sultans]] | ||
File:Vampire Lord Cast Up.webp|Spell casting animations for [[Vampire Lord|Vampire Lords]] | File:Vampire Lord Cast Up crop.webp|Spell casting animations for [[Vampire Lord|Vampire Lords]] | ||
File:Dread Knight Cast Up.webp|Spell casting animations for [[Dread Knight|Dread Knights]] | File:Dread Knight Cast Up crop.webp|Spell casting animations for [[Dread Knight|Dread Knights]] | ||
File:Harpy Hag Cast Straight.webp|Spell casting animations for [[Harpy Hag|Harpy Hags]] | File:Harpy Hag Cast Straight crop.webp|Spell casting animations for [[Harpy Hag|Harpy Hags]] | ||
File:Beholder Unused Death.webp|Alternative [[Beholder]]'s death animation and death sound <sup>*''(added in {{hota}} as a result of death from a spell)''</sup> | File:Beholder Unused Death crop.webp|Alternative [[Beholder]]'s death animation and death sound <sup>*''(added in {{hota}} as a result of death from a spell)''</sup> | ||
File:Evil Eye Unused Death.webp|Alternative [[Evil Eye]]'s death animation and death sound <sup>*''(added in {{hota}} as a result of death from a spell)''</sup> | File:Evil Eye Unused Death crop.webp|Alternative [[Evil Eye]]'s death animation and death sound <sup>*''(added in {{hota}} as a result of death from a spell)''</sup> | ||
File:Minotaur King Cast Up.webp|Spell casting animations for [[Minotaur King|Minotaur Kings]] | File:Minotaur King Cast Up crop.webp|Spell casting animations for [[Minotaur King|Minotaur Kings]] | ||
File:Cyclops King Cast Up.webp|Spell casting animations for [[Cyclops King|Cyclops Kings]] | File:Cyclops King Cast Up crop.webp|Spell casting animations for [[Cyclops King|Cyclops Kings]] | ||
File:Gold Golem Unused Death.webp|Alternative [[Gold Golem]] death animation <sup>*''(added in {{hota}} as a result of death from a spell)''</sup> | File:Gold Golem Unused Death crop.webp|Alternative [[Gold Golem]] death animation <sup>*''(added in {{hota}} as a result of death from a spell)''</sup> | ||
</gallery> | </gallery> | ||
Revision as of 17:23, 20 October 2025
This page contains unused content found in the game files. The Forge town was planned, but then scrapped earlier on in development. Also, see Cut content trivia for some little known facts!
Restoration of Erathia
Adventure Map Objects
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Certain maps include Market of Time (e.g., Titan's Winter, Warmongers in RoE 1.0).
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Alternative Windmill
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Alternative Gnoll Hut (present in Gelea's Champions scenario)
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Alternative School of Magic
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Alternative Campfire
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Red Obelisk for underground terrain *(added in Horn of the Abyss)
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Alternative underground hole (current is identical to sand hole) *(added in Horn of the Abyss)
- Adventure map versions of Ballista, Ammo cart, First Aid Tent, Spell book, Grail and Catapult, however, only with placeholder graphics
You can still easily add these Adventure Map objects into your map editor. Map with this objects will work correctly even for players without these objects enabled. For SoD simply put this Objects.txt in your "data" directory or insert it in H3Bitmap.lod using Grayface's MMArchive. For HotA (1.6.1 and prior only, this will crash your editor on 1.7.0 and above) put this EdObjts.txt in your "data" directory or insert it in HotA.lod using Grayface's MMArchive. All unused objects can be found under "Towns" category.
Unused creatures
Animations
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Spell casting animations for Zealots
-
Centaurs have unused shooting animation and unused shooting sound (HoMM2 leftover).
-
Centaur Captains have unused shooting animation and unused shooting sound (HoMM2 leftover).
-
Spell casting animations for Dendroid Soldiers
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Spell casting animations for War Unicorns
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Spell casting animations for Efreet
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Spell casting animations for Efreet Sultans
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Spell casting animations for Vampire Lords
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Spell casting animations for Dread Knights
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Spell casting animations for Harpy Hags
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Alternative Beholder's death animation and death sound *(added in Horn of the Abyss as a result of death from a spell)
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Alternative Evil Eye's death animation and death sound *(added in Horn of the Abyss as a result of death from a spell)
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Spell casting animations for Minotaur Kings
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Spell casting animations for Cyclops Kings
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Alternative Gold Golem death animation *(added in Horn of the Abyss as a result of death from a spell)
Sounds
- Spellcasting sounds for:
- Unused sound of Magog's Fireball
- Devils' moving sound
- Alternative Liches' melee sound (HoMM2 leftover)
- Leftover HoMM2 shooting turret sound
Alternative spell effects and sounds
- The game contains alternative animations of Berserk, Bless, Curse, Stone Skin, Cure, Dispel, Forgetfulness, Frost Ring. They're very similar to the final animations, just slightly slower coming up and fading out.
- Leftover sounds from HoMM2 for Armageddon, Elemental Storm, Cold Ray, Cold Ring, Death Ripple, Dragon Slayer, Fireball, Haste, Magic Arrow and Mirror Image. Also unused sound from HoMM2 called PROTECT and Leftover sound of ending creature teleporting from HoMM1.
- Alternative Fire Shield sound
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Alternative Fireball animation
Morale and Luck values
In the game files, there are lines intended to show the hero's army's luck as a descriptive value, instead of a number (such as +1, or -3). The values for Morale were intended as follows: Treason (-3), Awful (-2), Poor (-1), Normal (0), Good (+1), Great (+2), and Blood! (+3). The values for Luck were intended to be Cursed (-3), Awful (-2), Bad (-1), Normal (0), Good (+1), Great (+2), and Irish (+3).
Miscellaneous
- Negative luck *(added in Horn of the Abyss)
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Fear spell
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Fear spell scroll
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Watermill building for Fortress
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Unnamed Hero render
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Unnamed Heroine render
Armageddon's Blade
- Sounds for Rogue
- Shooting sound for Faerie Dragon *(added in Horn of the Abyss)
Building names
In the game files, alternative names for some of the Conflux creature dwellings are listed. They are as follows:
- Flower of Life - Pixies
- Enchanted Flower - Sprites
- Temple of Clouds - Storm Elementals
- Temple of Ice - Ice Elementals
- Temple of Magma - Magma Elementals
- Temple of Magic - Magic Elementals
- Funeral Pyre - Phoenixes
The Shadow of Death
- Combination artifacts:
- Diplomat's Suit *(added in Horn of the Abyss as Diplomat's Cloak)
- Mire of Neutrality *(added in Horn of the Abyss as Pendant of Reflection)
- Ironfist of the Ogre *(added in Horn of the Abyss)
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Favorable Winds battlefield
Horn of the Abyss
The original concept for the airship was to have it tied to the Factory. Ultimately, the decision was made to have airship yards only as map objects instead.


