User:Kapteeni Ruoska/Sandbox: Difference between revisions

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== Table ==
{| border=1 cellspacing=0 style="margin: 0 0 0 1em; float:right; border: 1px solid; background:#{{Grey 3}};"
|+ <big>'''Table 1: Damage calculation variables'''</big>
|- bgcolor={{Grey 1}}
! {{-}}Description{{-}}
|-
| {{-}}I<sub>1</sub>&thinsp;&thinsp; = 0.05 &times; ([[Attack]] - [[Defense]]) (if A ≥ D)
|-
| {{-}}I<sub>2</sub>&thinsp;&thinsp; = 0.10, 0.25, 0.50 for basic, advanced, expert [[Archery]]<br>
&ensp;&thinsp;&thinsp;&thinsp;&thinsp;&thinsp;&thinsp;&thinsp;= 0.10, 0.20, 0.30 for basic, advanced, expert [[Offense]]{{-}}
|-
| {{-}}I<sub>3</sub>&thinsp;&thinsp; = 0.05 &times; I<sub>2</sub> &times; hero level for Archery/Offense [[Hero_specialty#Secondary_skill_specialties|specialty]]
&emsp;&thinsp;&thinsp;&thinsp;&thinsp;= 0.03 &times; (hero '''&divide;''' creature level) for [[Adela]]'s [[bless]]<br>
|-
| {{-}}I<sub>4</sub>&thinsp;&thinsp; = 1.00 for [[luck]]y strikes
|-
| {{-}}I<sub>5</sub>&thinsp;&thinsp; = 1.00 for [[Death Blow]], [[Ballista]] double damage<br>
&emsp;&thinsp;&thinsp;&thinsp;&thinsp;= 1.00 if [[Elemental]] attacks opposite [[Elemental]] type<br>
&emsp;&thinsp;&thinsp;&thinsp;&thinsp;= 0.50 for [[hate]]<br>
&emsp;&thinsp;&thinsp;&thinsp;&thinsp;= 0.05 &times; [[hex]]es travelled for [[Cavalier]]s, [[Champion]]s
|-
| {{-}}R<sub>1</sub> = 0.025 &times; ([[Defense]] - [[Attack]]) (if D ≥ A)
|-
| {{-}}R<sub>2</sub> = 0.05, 0.10, 0.15 for basic, advanced, expert [[Armorer]]
|-
| {{-}}R<sub>3</sub> = 0.05 &times; R<sub>2</sub> &times; hero level for Armorer [[Hero_specialty#Secondary_skill_specialties|specialty]]
|-
| {{-}}R<sub>4</sub> = 0.15 for [[Shield]], 0.30 at advanced, expert level<br>
&emsp;&ensp;&thinsp;= 0.25 for [[Air Shield]], 0.50 at advanced, expert level<br>
&emsp;&ensp;&thinsp;= 0.50 for shooter with (basic) [[Forgetfulness]]
|-
| {{-}}R<sub>5</sub> = 0.50 if attacker has [[range penalty|range]] or [[melee penalty]]{{-}}
|-
| {{-}}R<sub>6</sub> = 0.50 if target is behind a wall ([[obstacle penalty]]){{-}}
|-
| {{-}}R<sub>7</sub> = 0.50 for retaliation after being [[Blind]]ed<br>
&emsp;&ensp;&thinsp;= 0.75 for retaliation after advanced [[Blind]]
|-
| {{-}}R<sub>8</sub> = 0.50 for Psychic Elemental vs. [[mind spell]] immunity<br>
&emsp;&ensp;&thinsp;= 0.50 for Magic Elemental vs. lvl 1-5 [[spell immunity]]<br>
&emsp;&ensp;&thinsp;= 0.50 if target is [[Petrify|petrified]]<br>
&emsp;&ensp;&thinsp;= 0.75 for retaliation after being [[paralyze]]d
|}




[[Category:Navigational boxes|Town creatures]]</noinclude></pre>
[[Category:Navigational boxes|Town creatures]]</noinclude></pre>

Revision as of 08:20, 2 August 2014

Design

Artifact Class Slot Cost Att Def Pow Kno Lck Mor
File:Centaur's Axe small.gif Centaur's Axe T Weapon 2000 Gold +2 X

TESTING AREA

Cost per troop

Text Text Text Text Text Text Text Text Text Text Text Text Text Text Text Text Text Text Text Text Text Text Text Text Text Text

1,1 2,1 3,1
1,2 2,2 3,2
1,3 2,3 3,3

Text Text Text Text Text Text Text Text Text Text Text Text Text Text Text Text


Table

Table 1: Damage calculation variables
 Description 
 I1   = 0.05 × (Attack - Defense) (if A ≥ D)
 I2   = 0.10, 0.25, 0.50 for basic, advanced, expert Archery

        = 0.10, 0.20, 0.30 for basic, advanced, expert Offense 

 I3   = 0.05 × I2 × hero level for Archery/Offense specialty

     = 0.03 × (hero ÷ creature level) for Adela's bless

 I4   = 1.00 for lucky strikes
 I5   = 1.00 for Death Blow, Ballista double damage

     = 1.00 if Elemental attacks opposite Elemental type
     = 0.50 for hate
     = 0.05 × hexes travelled for Cavaliers, Champions

 R1 = 0.025 × (Defense - Attack) (if D ≥ A)
 R2 = 0.05, 0.10, 0.15 for basic, advanced, expert Armorer
 R3 = 0.05 × R2 × hero level for Armorer specialty
 R4 = 0.15 for Shield, 0.30 at advanced, expert level

   = 0.25 for Air Shield, 0.50 at advanced, expert level
   = 0.50 for shooter with (basic) Forgetfulness

 R5 = 0.50 if attacker has range or melee penalty 
 R6 = 0.50 if target is behind a wall (obstacle penalty
 R7 = 0.50 for retaliation after being Blinded

   = 0.75 for retaliation after advanced Blind

 R8 = 0.50 for Psychic Elemental vs. mind spell immunity

   = 0.50 for Magic Elemental vs. lvl 1-5 spell immunity
   = 0.50 if target is petrified
   = 0.75 for retaliation after being paralyzed