Curse: Difference between revisions
Jump to navigation
Jump to search
No edit summary |
mNo edit summary |
||
Line 7: | Line 7: | ||
| a_effect = The targeted enemy unit delivers (minimum damage * 0.8 - 1) when attacking. Base damage for each creature cannot be reduced to below 1. | | a_effect = The targeted enemy unit delivers (minimum damage * 0.8 - 1) when attacking. Base damage for each creature cannot be reduced to below 1. | ||
| e_effect = All enemy units deliver (minimum damage * 0.8 - 1) when attacking. Base damage for each creature cannot be reduced to below 1. | | e_effect = All enemy units deliver (minimum damage * 0.8 - 1) when attacking. Base damage for each creature cannot be reduced to below 1. | ||
| no_appear = {{Town|Castle}}<br>{{Town|Rampart}} | |||
}} It is a [[counter]]part for the spell [[Bless]]. The game manual incorrectly states that curse makes a unit deal "80% of minimum damage - 1" (to a minimum of 1 damage). It actually makes the troop deal "minimum damage - 1" (to a minimum of 1) | }} It is a [[counter]]part for the spell [[Bless]]. The game manual incorrectly states that curse makes a unit deal "80% of minimum damage - 1" (to a minimum of 1 damage). It actually makes the troop deal "minimum damage - 1" (to a minimum of 1) | ||
Revision as of 08:07, 30 September 2016
School of Fire Magic |
Level 1 |
Bloodlust |
Curse |
Magic Arrow * |
Protection from Fire |
Level 2 |
Blind |
Fire Wall |
Visions * |
Level 3 |
Fireball |
Land Mine |
Misfortune |
Level 4 |
Armageddon |
Berserk |
Fire Shield |
Frenzy |
Inferno |
Slayer |
Level 5 |
Sacrifice |
Summon Fire Elemental |
School of Air Magic |
School of Earth Magic |
School of Water Magic |
Curse | |||||||||||||||||||||||||
School: | fire magic | ||||||||||||||||||||||||
Level: | 1st | ||||||||||||||||||||||||
Cost: | 6 | ||||||||||||||||||||||||
Duration: | 1 rnd/sp | ||||||||||||||||||||||||
Basic effect | |||||||||||||||||||||||||
| |||||||||||||||||||||||||
Advanced effect | |||||||||||||||||||||||||
| |||||||||||||||||||||||||
Expert effect | |||||||||||||||||||||||||
| |||||||||||||||||||||||||
Probability of occurrence (%): | |||||||||||||||||||||||||
|
Curse is a 1st level spell in the School of fire magic. It is a counterpart for the spell Bless. The game manual incorrectly states that curse makes a unit deal "80% of minimum damage - 1" (to a minimum of 1 damage). It actually makes the troop deal "minimum damage - 1" (to a minimum of 1)