Curse: Difference between revisions
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(Fixed an inconsistency between the descriptions in the introduction and the template.) |
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| duration = 1 rnd/[[Primary skill#Power_skill|sp]] | | duration = 1 rnd/[[Primary skill#Power_skill|sp]] | ||
| b_effect = The targeted enemy unit delivers minimum damage when attacking. | | b_effect = The targeted enemy unit delivers minimum damage when attacking. | ||
| a_effect = The targeted enemy unit delivers (minimum damage | | a_effect = The targeted enemy unit delivers (minimum damage - 1) when attacking. Base damage for each creature cannot be reduced to below 1. | ||
| e_effect = All enemy units deliver (minimum damage | | e_effect = All enemy units deliver (minimum damage - 1) when attacking. Base damage for each creature cannot be reduced to below 1. | ||
| no_appear = {{Town|Castle}}<br>{{Town|Rampart}} | | no_appear = {{Town|Castle}}<br>{{Town|Rampart}} | ||
}} It is a [[counter]]part for the spell [[Bless]]. The game manual incorrectly states that curse makes a unit deal "80% of minimum damage - 1" (to a minimum of 1 damage). It actually makes the troop deal "minimum damage - 1" (to a minimum of 1) | }} It is a [[counter]]part for the spell [[Bless]]. The game manual incorrectly states that curse makes a unit deal "80% of minimum damage - 1" (to a minimum of 1 damage). It actually makes the troop deal "minimum damage - 1" (to a minimum of 1) |
Revision as of 13:25, 22 December 2019
School of Fire Magic |
Level 1 |
Bloodlust |
Curse |
Magic Arrow * |
Protection from Fire |
Level 2 |
Blind |
Fire Wall |
Visions * |
Level 3 |
Fireball |
Land Mine |
Misfortune |
Level 4 |
Armageddon |
Berserk |
Fire Shield |
Frenzy |
Inferno |
Slayer |
Level 5 |
Sacrifice |
Summon Fire Elemental |
School of Air Magic |
School of Earth Magic |
School of Water Magic |
Curse | |||||||||||||||||||||||||
School: | Fire Magic | ||||||||||||||||||||||||
Level: | 1st | ||||||||||||||||||||||||
Cost: | 6/5 | ||||||||||||||||||||||||
Duration: | 1 rnd/sp | ||||||||||||||||||||||||
Basic effect | |||||||||||||||||||||||||
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Advanced effect | |||||||||||||||||||||||||
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Expert effect | |||||||||||||||||||||||||
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Probability of occurrence (%): | |||||||||||||||||||||||||
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Curse is a 1st level spell in the School of Fire Magic. It is a counterpart for the spell Bless. The game manual incorrectly states that curse makes a unit deal "80% of minimum damage - 1" (to a minimum of 1 damage). It actually makes the troop deal "minimum damage - 1" (to a minimum of 1)
Heroes with Curse as a starting spell:
Units immune to its effects:
- All Undead
- Efreet and Efreet Sultan
- Fire and Energy Elementals
- Firebird and Phoenix
- Green and Gold Dragons
- Red and Black Dragons
- Magic Elemental
- Azure Dragon
Artifacts rendering your units immune to Curse:
Units capable of casting Curse (after attack):