Earthquake: Difference between revisions
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{{user commentary| | {{user commentary| | ||
When invading a town, Earthquake can make the job much easier. Together with [[ballistics]], the siege walls will be down in the first rounds of the combat. The only downside is, that the mana cost is quite steep. | When invading a town, Earthquake can make the job much easier. Together with [[ballistics]], the siege walls will be down in the first rounds of the combat. The only downside is, that the mana cost is quite steep. Earthquake cannot be cast if the combat is outside a town or in a town which isn't fortified. | ||
}}{{end of user commentary}} | }}{{end of user commentary}} | ||
[[Category: Spells]]{{keywords}} | [[Category: Spells]]{{keywords}} |
Revision as of 22:13, 26 November 2021
Earthquake | |||||||||||||||||||||||||
School: | Earth Magic | ||||||||||||||||||||||||
Level: | 3rd | ||||||||||||||||||||||||
Cost: | 20/17 | ||||||||||||||||||||||||
Duration: | instant | ||||||||||||||||||||||||
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Earthquake is a 3rd level spell in the School of Earth Magic. The spell does one point of damage to random castle walls and/or arrow towers.
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When invading a town, Earthquake can make the job much easier. Together with ballistics, the siege walls will be down in the first rounds of the combat. The only downside is, that the mana cost is quite steep. Earthquake cannot be cast if the combat is outside a town or in a town which isn't fortified. |