File talk:Cleric Cast F.gif: Difference between revisions
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:: [[File:Cleric idle fullscreen.gif]] | :: [[File:Cleric idle fullscreen.gif]] | ||
:::It depends what you want to use them for; it will just take a little longer since I'll have to trial-and-error guess the speeds and add frames in where the animation pauses in game when a spell is being cast. The version I uploaded is the exact frames from the def with a normal 100ms delay. [[File:Hero Cosmos small.gif|link=special:contributions/phasma|→ Phasma]] 13:02, 6 December 2023 (UTC) | :::It depends what you want to use them for; it will just take a little longer since I'll have to trial-and-error guess the speeds and add frames in where the animation pauses in game when a spell is being cast. The version I uploaded is the exact frames from the def with a normal 100ms delay. [[File:Hero Cosmos small.gif|link=special:contributions/phasma|→ Phasma]] 13:02, 6 December 2023 (UTC) | ||
:::: How about we use the def timings for everything except the final big bubble light and have that last a second or two? –[[user_talk:imahero|imahero]] 22:12, 6 December 2023 (UTC) |
Revision as of 22:12, 6 December 2023
blue
Do we have a version of this on the wiki with all the aqua (#00FFFF) pixels removed? –imahero 22:26, 5 December 2023 (UTC)
- If we don't already, we have a version now. If you want the other sets of purely casting animations, I can do them, but I'll be busy until next weekend so give me a week and I'll upload them. 00:29, 6 December 2023 (UTC)
- Can you match the animation speed to one of these? Should we do speed 1 or speed 3? Should we do the idle as well? –imahero 01:53, 6 December 2023 (UTC)
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- It depends what you want to use them for; it will just take a little longer since I'll have to trial-and-error guess the speeds and add frames in where the animation pauses in game when a spell is being cast. The version I uploaded is the exact frames from the def with a normal 100ms delay. 13:02, 6 December 2023 (UTC)
- How about we use the def timings for everything except the final big bubble light and have that last a second or two? –imahero 22:12, 6 December 2023 (UTC)
- It depends what you want to use them for; it will just take a little longer since I'll have to trial-and-error guess the speeds and add frames in where the animation pauses in game when a spell is being cast. The version I uploaded is the exact frames from the def with a normal 100ms delay. 13:02, 6 December 2023 (UTC)