User:Phasma/Palace

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The following information is largely based on extrapolations about a work-in-progress project and largely unconfirmed. The finished project may differ greatly.
Only available when the unofficial expansion, Day of Reckoning, is installed.

Palace is a good alignment town with the Jarl and Oracle hero classes. Palace represents Vori.

"Jarls and Oracles govern the Palaces, DESCRIPTION_ABOUT_CREATURES."

Palace's native terrain is snow.

Heroes

Banned secondary skills:

Some skills are not available for certain hero classes, which means they can only acquire them from Scholars, Witch Huts (except for Necromancy and Leadership, if not allowed by a map-maker), Seer's Huts, Events or Pandora's Boxes.

Necromancy Necromancy and are not available for Jarls.

Necromancy Necromancy, are not available for Oracles.

Creatures

  • Tier 1a: Nisse –> Tomte (Nisse are household/farmyard creatures from Nordic folklore. They boast average stats, but are relatively quick. Tomte are great astrologers and astronomers, and craft telescopes. They can Stargaze, which influences one's fate.)
  • Tier 1b: Viking –> Einheri (Vikings are classic warriors of the north who have finally found a faction to reside in. They are the tankiest yet slowest level 1 creatures. They are alternatives to Nisse that can be chosen before the game, but also built alternatively in new towns without a level 1 dwelling. Einheri are warriors who have proven their worth and loyalty in battle. They are easier Reincarnate as well as being stronger than their unungraded counterpart.)
  • Tier 2: Ice Maiden –> Yuki Onna (Ice Maidens are elemental spirits in servitude to Vori. They hate Gogs. Yuki Onna, Japanese for "Snow Woman", gains increased attack, [[speed], and shots, as well as the Frost Burn ability which deals additional damage when the target enemy is surrounded.)
  • Tier 3: White Tiger –> Sabertooth (White Tigers are sentient beasts that are allied with Vori. They have a preemptive melee retaliation ability, similar to the Bounty Hunter. Sabertooths preemptively retaliate as well as their normal retaliation.)
  • Tier 4: Snow Elf –> High Elf (Snow Elves are mysterious isolationist ancestors of the AvLee Wood Elves. They have a ranged retaliation ability. High Elves gain a bonus to their health, speed, and defense, as well as retaliating first at range.)
  • Tier 5: Unknown
  • Tier 6: Unknown
  • Tier 7: Unknown

Ammo Cart is Factory's war machine.

Town names

Unless specified by the mapmaker, towns will generate with a random name. Factory towns will use one of these following names:

Name_1 Name_2 Name_3 Name_4
Name_5 Name_6 Name_7 Name_8
Name_9 Name_10 Name_11 Name_12
Name_13 Name_14 Name_15 Name_16

If there are more Palace towns on the map than possible names, they will use names taken from other towns.

User commentary

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Some may find the information in this section subjective or irrelevant.

  • According to Kastore, Factory will be transitioning into good alignment and there will be a new evil-aligned faction added at some point.

Pros:

  • Despite its expensiveness Factory can choose one unit line-up and develop it quite quickly.

Cons:

  • Factory is an expensive town. To have both unit line-ups a lot of resources is needed (70 Crystals just for the lvl 7 creature dwellings and their upgrades). On top of that, it has among the highest ore spending on all buildings, and the highest army cost (even when comparing 7 vs 7 units, and not including the level 3 Bellwether Armadillos).

See also