Charna

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Necropolis
Death Knights
StrakerStraker Straker
VokialVokial Vokial
MoandorMoandor Moandor
CharnaCharna Charna
TamikaTamika Tamika
IsraIsra Isra
ClaviusClavius Clavius
GalthranGalthran Galthran
RanlooRanloo Ranloo Horn of the Abyss
Haart LichHaart Lich Haart Lich Horn of the Abyss (Campaign/Custom)Lord HaartLord Haart Lord Haart Armageddon's Blade
Necromancers
SeptiennaSeptienna Septienna
AislinnAislinn Aislinn
SandroSandro Sandro
NimbusNimbus Nimbus
ThantThant Thant
XsiXsi Xsi
VidominaVidomina Vidomina
NagashNagash Nagash
Towns
Castle Rampart Tower
Inferno Necropolis Dungeon
Stronghold Fortress Conflux
Cove Factory
Charna the Death Knight
Basic information:
CharnaCharna Class: Death Knight
Gender: Female
Race: Human
Charna was seduced by the temptation of the powers of darkness. Though her magical abilities will never allow her to be a true Necromancer, she is a more than effective warrior.
Specialty: Wights
Specialty WightsSpecialty Wights Increases the Attack and Defense skills of any Wights or Wraiths for each level attained after 3rd level.
Starting Level:
  Level  
Starting primary skills:
Attack 1 Defense 2 Spell Power 2 Knowledge 1
Starting secondary skills:
Necromancy Basic Necromancy
Tactics Basic Tactics
[[File:{{{skill_3}}} _small.png link=]] {{{skill_3}}} [[]]
[[File:{{{skill_4}}} _small.png link=]] {{{skill_4}}} [[]]
[[File:{{{skill_5}}} _small.png link=]] {{{skill_5}}} [[]]
[[File:{{{skill_6}}} _small.png link=]] {{{skill_6}}} [[]]
[[File:{{{skill_7}}} _small.png link=]] {{{skill_7}}} [[]]
[[File:{{{skill_8}}} _small.png link=]] {{{skill_8}}} [[]]
Starting troops:
Skeleton Skeleton 20–30 Always
Wight Wight 4–6 88%
Wight Wight 4–6 25%
[[File: Creature portrait {{{troop_4}}} small.gif|{{{troop_4}}}|link={{{troop_4}}}]] [[{{{troop_4}}}|{{{troop_4}}}]] Always
[[File: Creature portrait {{{troop_5}}} small.gif|{{{troop_5}}}|link={{{troop_5}}}]] [[{{{troop_5}}}|{{{troop_5}}}]] Always
[[File: Creature portrait {{{troop_6}}} small.gif|{{{troop_6}}}|link={{{troop_6}}}]] [[{{{troop_6}}}|{{{troop_6}}}]] Always
[[File: Creature portrait {{{troop_7}}} small.gif|{{{troop_7}}}|link={{{troop_7}}}]] [[{{{troop_7}}}|{{{troop_7}}}]] Always
Starting troops Horn of the Abyss:
Skeleton Skeleton 20–30 Always
Wight Wight 4–6 Always
Wight Wight 4–6 Always
Starting spell:
Magic Arrow Magic Arrow
Starting movement points:
Minimum Maximum HotA Horn of the Abyss
Starting movement points:

Charna the Death Knight is a Necropolis hero. Charna starts with a spell book and the spell Magic Arrow.

See also

List of heroes
List of heroes (HotA)