Adrienne
Fortress | |||||||||||
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Beastmasters | |||||||||||
Bron | |||||||||||
Drakon | |||||||||||
Wystan | |||||||||||
Tazar | |||||||||||
Alkin | |||||||||||
Korbac | |||||||||||
Gerwulf | |||||||||||
Broghild | |||||||||||
Witches | |||||||||||
Mirlanda | |||||||||||
Rosic | |||||||||||
Voy | |||||||||||
Kinkeria | |||||||||||
Verdish | |||||||||||
Merist | |||||||||||
Styg | |||||||||||
Andra | |||||||||||
Tiva | |||||||||||
Adrienne | |||||||||||
Towns | |||||||||||
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Adrienne the Witch | |||||||||||
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Basic information: | |||||||||||
Class: | Witch | ||||||||||
Gender: | Female | ||||||||||
Race: | Human | ||||||||||
With a burning desire to gain in power and to protect her homeland, Adrienne risked being a social outcast and hated by her own people to follow her passion. | |||||||||||
Specialty: Fire Magic | |||||||||||
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Starting primary skills: | |||||||||||
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Starting secondary skills: | |||||||||||
Basic Wisdom | |||||||||||
Expert Fire Magic | |||||||||||
Starting troops: | |||||||||||
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Starting troops : | |||||||||||
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Starting spell: | |||||||||||
Inferno | |||||||||||
Starting movement points: | |||||||||||
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Adrienne the Witch is a Fortress hero. Adrienne starts with a spell book and the spell Inferno.
She is not an original Restoration of Erathia hero, but was added in Armageddon's Blade and is also available in Shadow of Death.
By default, Adrienne is not playable, but she may be enabled in custom scenarios in the map editor.
Appearance
She appears in the epilogue of Burning of Tatalia.
Official Renders
User commentary
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Adrienne's specialty makes her the only hero that by default starts with an Expert secondary skill. It has no actual gameplay effect in term of that Expert Fire Magic can be removed from her starting skills by the map maker. If Fire Magic was removed and will be learned later by any means it will only be at Basic level. |