Cursors
Notes
| General Cursors | |
|---|---|
| The normal selection arrow. | |
| Waiting for an action to complete. | |
| Arrow for map scrolling. The cursor can point in any of the cardinal or ordinal directions (N, NE, E, SE, S, SW, W, NW). | |
| Combat Screen Cursors | |
|---|---|
| Click to move the highlighted walking or teleporting troop to this location. | |
| Click to move the highlighted flying troop to this location. | |
| Click on this enemy troop to have the highlighted troop perform a hand-to-hand attack. Note: As you move the cursor around the enemy, the sword points towards the enemy. The sword's pommel sits in the hex where the attacker will stand as it attacks. The cursor can point in any of the cardinal or ordinal directions (N, NE, E, SE, S, SW, W, NW). | |
| Click on this enemy troop to have the highlighted troop perform a ranged attack. | |
| Click on this enemy troop to have the highlighted troop perform a hampered ranged attack. Attacks can be hampered by Range penalty or Obstacle penalty and do reduced damage. | |
| Click to cast a selected spell at this target. | |
| When you cast the Sacrifice spell, this cursor appears over a valid target troop. | |
| If you have control of the Catapult during siege combat, this cursor appears over valid Catapult targets. | |
| If you have control of the First Aid Tent, choose its target with this icon. | |
| Appears when you cast the Teleport spell. To teleport the target to the new location, click the destination hex. | |
| Appears when the cursor passes over a hero. | |
| Appears over a creature troop to get more information about the troop. | |
| Indicates an invalid target for a spell, or the highlighted creature cannot move to the desired location. | |
| Ground-targeted Fireball attack by a Magog | |
| Ground-targeted Death cloud attack by a Lich or Power Lich | |
| Click on the friendly mechanical troop to have the Mechanic/Engineer repair it. Note: As you move the cursor around the troop, the wrench points towards the troop. The wrench's base sits in the hex where the Mechanic/Engineer will stand as it repairs. The cursor can point in any of the cardinal or ordinal directions (N, NE, E, SE, S, SW, W, NW). | |
| Devour a corpse with a Sandworm or Olgoi-Khorkhoi | |
| Use the Heat stroke ability with a Dreadnought or Juggernaut | |
See Also

Dreadnought
18
20
40–50
200
6
Move
Ground
Size
2
Growth
1
3879
3879
Cost
2200
1
Mechanical. Heat Stroke attack.

Engineer
7
5
3–5
16
7
Move
Ground
Size
1
Growth
8
278
232
Cost
170

Juggernaut
23
23
40–50
300
7
Move
Ground
Size
2
Growth
1
6433
5361
Cost
3500
2
Mechanical. Heat Stroke attack.

Lich
13
10
Shots
12
11–13
30
6
Move
Ground
Size
1
Growth
3
848
742
Cost
550
Undead. Shoots. Death Cloud attack.

Mechanic
6
5
3–4
14
6
Move
Ground
Size
1
Growth
8
186
186
Cost
140

Olgoi-Khorkhoi
15
12
12–16
60
10
Move
Burrowing
Size
2
Growth
3
1220
894
Cost
650

Sandworm
13
12
12–16
50
8
Move
Burrowing
Size
2
Growth
3
991
793
Cost
575

Gog
6
4
Shots
12
2–4
13
4
Move
Ground
Size
1
Growth
8
159
145
Cost
125
Shoots.

Power Lich
13
10
Shots
24
11–15
40
7
Move
Ground
Size
1
Growth
3
1079
889
Cost
600
Undead. Shoots. Death Cloud attack.

Mechanic
6
5
3–4
14
6
Move
Ground
Size
1
Growth
8
186
186
Cost
140

Engineer
7
5
3–5
16
7
Move
Ground
Size
1
Growth
8
278
232
Cost
170












