User:Kapteeni Ruoska/Sandbox
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Design
Artifact | Class | Slot | Cost | Att | Def | Pow | Kno | Lck | Mor |
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File:Centaur's Axe small.gif Centaur's Axe | T | Weapon | 2000 | +2 | X | ||||
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TESTING AREA
Cost per troop |
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1,1 | 2,1 | 3,1 |
1,2 | 2,2 | 3,2 |
1,3 | 2,3 | 3,3 |
Text Text Text Text Text Text Text Text Text Text Text Text Text Text Text Text
Table
Description |
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I1 = 0.05 × (Attack - Defense) (if A ≥ D) |
I2 = 0.10, 0.25, 0.50 for basic, advanced, expert Archery = 0.10, 0.20, 0.30 for basic, advanced, expert Offense |
I3 = 0.05 × I2 × hero level for Archery/Offense specialty |
I4 = 1.00 for lucky strikes |
I5 = 1.00 for Death Blow, Ballista double damage = 1.00 if Elemental attacks opposite Elemental type |
R1 = 0.025 × (Defense - Attack) (if D ≥ A) |
R2 = 0.05, 0.10, 0.15 for basic, advanced, expert Armorer |
R3 = 0.05 × R2 × hero level for Armorer specialty |
R4 = 0.15 for Shield, 0.30 at advanced, expert level = 0.25 for Air Shield, 0.50 at advanced, expert level |
R5 = 0.50 if attacker has range or melee penalty |
R6 = 0.50 if target is behind a wall (obstacle penalty) |
R7 = 0.50 for retaliation after being Blinded = 0.75 for retaliation after advanced Blind |
R8 = 0.50 for Psychic Elemental vs. mind spell immunity = 0.50 for Magic Elemental vs. lvl 1-5 spell immunity |