Only available when the official expansion, Armageddon's Blade , is installed.
Conflux is a neutral alignment town with the planeswalker and elementalist hero classes . Conflux is focused around magic and magic-related units. Conflux represents the elemental planes.
Conflux's native terrain is grass . It is replaced with highlands in Horn of the Abyss .
Conflux Creature Dwellings:
Conflux Specific Buildings:
File:Capture1.png A full building Conflux in SoD
File:Capture2.png A full building Conflux in HotA
Resource
Basic
Upgrades
All
22300
26500
96800
25
12
145
45
20
140
2
7
33
2
9
35
12
29
75
2
12
38
Troop cost/week:
28500 + 4 (31100 + 3 in Horn of the Abyss)
Name
Town
Lvl
Att
Def
Dmg-
Dmg+
HP
Spd
Grw
AI Val
Cost
Special
Pixie
1
2
2
1
2
3
7
20
55
25
Flying
Sprite
1+
2
2
1
3
3
9
20
95
30
Flying , No enemy retaliation
Air Elemental
2
9
9
2
8
25
7
6
356
250
Elemental , Lightning and Armageddon vulnerability, Immune to Meteor Shower , +100% to basic damage to Earth and Magma Elementals
Storm Elemental
2+
9
9
2
8
25
8
6
486
275
Ranged (24 shots), Elemental , Lightning and Armageddon vulnerability, Immune to Meteor Shower , +100% to basic damage to Earth and Magma Elementals , Casts Protection from Air
Water Elemental
3
8
10
3
7
30
5
6
315
300
Elemental , Ice immunity , Vulnerable to Fireball , Inferno and Armageddon , +100% to basic damage to Fire and Energy Elementals
Ice Elemental
3+
8
10
3
7
30
6
6
380
375
Ranged (24 shots), Elemental , Ice immunity , Vulnerable to Fireball , Inferno and Armageddon , +100% to basic damage to Fire and Energy Elementals , Casts Protection from Water
Fire Elemental
4
10
8
4
6
35
6
5
345
350
Elemental , Ice vulnerability, Fire immunity , +100% to basic damage to Water and Ice Elementals
Fire Elemental
4
10
8
4
6
35
6
5
345
350
Elemental , Ice vulnerability, Fire immunity , +100% to basic damage to Water and Ice Elementals
Energy Elemental
4+
12
8
4
6
35
8
5
470
400
Elemental , Flying , Ice vulnerability, Fire immunity , +100% to basic damage to Water and Ice Elementals , Casts Protection from Fire
Earth Elemental
5
10
10
4
8
40
4
4
330
400
Elemental , Meteor Shower vulnerability, Lightning and Armageddon immunity , +100% to basic damage to Air and Storm Elementals
Magma Elemental
5+
11
11
6
10
40
6
4
490
500
Elemental , Meteor Shower vulnerability, Lightning and Armageddon immunity , +100% to basic damage to Air and Storm Elementals , Casts Protection from Earth
Psychic Elemental
6
15
13
10
20
75
7
2
1669
750
Elemental , Attacks all adjacent enemies without retaliation , -50% damage to creatures with Mind immunity
Psychic Elemental
6
15
13
10
20
75
7
2
1669
950
Elemental , Attacks all adjacent enemies without retaliation , -50% damage to creatures with Mind immunity
Magic Elemental
6+
15
13
15
25
80
9
2
2012
800
Elemental , Attacks all adjacent enemies without retaliation , Magic immunity , -50% damage to creatures with Magic immunity
Magic Elemental
6+
15
13
15
25
80
9
2
2012
1200
Elemental , Attacks all adjacent enemies without retaliation , Magic immunity , -50% damage to creatures with Magic immunity
Firebird
7
18
18
30
40
150
15
2
4547
1500
Flying , Breath attack , Fire immunity
Firebird
7
18
18
30
40
150
15
1
4336
2000
Flying , Breath attack , 50% fire resistance
Phoenix
7+
21
18
30
40
200
21
2
6721
2000
1
Flying , Breath attack , Fire immunity , Rebirth
Phoenix
7+
21
18
30
40
200
21
1
6721
3000
1
Flying , Breath attack , Fire immunity , Rebirth
Strategy
Upgrade your three first level creature dwellings as soon as possible: the upgraded versions are much better than the base versions (no retaliation against sprites; storm and ice elementals are range shooters).
Both storm and ice elemental have a wide range of damage: 2-8 for storm elementals, 3-7 for ice elementals. It is both a curse and a blessing, literally speaking: you want to cast Bless on them but avoid having them Cursed as well.
A simple Ring of Vitality makes your pixies/sprites 33% more durable; this plus a Vial of Lifeblood doubles their durability.
Statistically, the conflux's higher tier units are weaker than average. However, this is compensated by their strong low tier units, which gives the conflux an advantage over the other factions in the early game.
Pros
Conflux has the highest growth of units of all towns. (excluding Necropolis with Necromancy).
Several great heroes.
Phoenixes are the fastest creature in the game, out-speeding all competition by a large margin, and also have a base growth of 2.
Average speed of Conflux units are the fastest of all towns.
Many units unaffected by Mind spells .
All 4 top-level units immune to Armageddon , opening up for the Dracageddon tactic.
Low level units are great for efficient map-clearing.
Magic University allows heroes to learn all 4 Magic secondary skills for 2000 Gold each.
The Aurora Borealis is the best Grail building, handing out all spells .
The Elementals are unaffected by bad Morale.
Cons
No ranged units without upgrading.
Magma Elementals are the worst level 5 unit.
Energy Elementals are below average.
Many units have vulnerabilities to certain spells .
Cannot have Armageddon in the Mage Guild , decreasing the viability of Dragogeddon .
The Elementals are unaffected by positive Morale.
All units are immune to resurrection except for level 1 and 7.
Even though some town creatures can be used in Dragogeddon tactic, town creatures are still going to be easily overpowered after you use Armageddon spell if you can't retreat. So using this tactic is advised only if you have large amount of Phoenix troops.
WARNING! This town is often considered too strong and thus is banned in many multiplayer games/tournaments.
See also