Template:Scenario
Lazy Variables
- image_size: small, huge, etc. (default is auto)
- u_image_size: small, huge, etc. (default is auto)
Variables
NOTE: Defaults are in bold. No bold means the default is blank.
| Variable name | Variable description | Options | Displayed | |
|---|---|---|---|---|
| scenario | Scenario name | (text) | ||
| size | Map size | S M L XL H XH G |
||
| image_type u_image_type |
Image type for map pics |
png jpg gif etc. |
||
| underground | underground exists on map |
disabled enabled |
||
| description | Scenario description | (text) | ||
| victory | Victory conditions | get_cr get_res get_res2 get_art get_art2 get_grail get_grail2 get_town get_town2 def_all def_all_mon def_all_mon2 def_hero def_mon def_mon2 flag_cr flag_cr2 flag_mine flag_mine2 survive trans_art trans_art2 up_town up_town2 |
||
| loss | Loss conditions | all hero town time |
||
| allies enemies |
List of colors: allied (min: 1) enemy (min: 0) |
{{red}} {{blue}} {{tan}} {{green}} {{orange}} {{purple}} {{teal}} {{pink}} |
||
| source | Expansion added |
roe ab sod hc hota |
||
| num_play | # of players (total/human) |
(total players)/(human players) |
5 3 | |
| difficulty | Campaign default difficulty |
Easy Normal Hard Expert Impossible |
||
| bonus | Campaign scenario bonuses |
{{BonusCr|(Creature Name)|(number)|loc=(location)}} {{BonusB|(Town)|(Building)}} {{BonusR|(resource)|(amount)}} {{BonusArt|(artifact)}} {{BonusH|(hero name)}} {{BonusPri|(Skill)|(amount)}} {{BonusSec|(Skill)|(Level)}} {{BonusSp|(Spell)}} |
3 12 +3 | |
| Cmap | Campaign map file | [[File:(Campaign level filename)|400px|(right-click text)]] | ||
| carry | Anything that carries over to the next scenario |
{{Hn|(Specific Hero)|noname=}} {{An|(Specific Artifact)|noname=}} {{carry|(# strongest heroes)}} (text) |
4 all artifacts all troops | |
| max_level | Maximum hero level | (level number) | ||
Examples
Single Scenario
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See also
Campaign Scenario
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Use TinyPNG.com (<5MB) or compresspng.com (>5MB) or iloveimg.com (>50MB) to compress the map images before uploading. (The author of FreeHeroes is working on a method of auto generating map images. So as soon as that is done we will be able to easily complete this without manually uploads anymore.)
















