Template:Creature table row

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Revision as of 21:55, 23 March 2014 by Kapteeni Ruoska (talk | contribs) (But if we use {{empty}})
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Variables

  1. Creature Name
  2. Town
  3. Level
  4. Attack
  5. Defense
  6. Minimum damage
  7. Maximum damage
  8. Health
  9. Speed
  10. Cost (Gold)
  11. Resource (Mercury, Sulfur, Crystal or Gem)
  12. Special

Use

{{Creaturetable}}
{{Creaturetablerow|'name'|'town'|'lvl'|'att'|'def'|'min'|'max'|'hp'|'spd'|'cost'|'res'|'spec'}}
|}


Code preview

Template:Creaturetable |- align=center | align=left |Imp Imp|| align=left | Meh||3 ||4 ||5 ||6 ||7 ||8 ||9 || align=right |1000 Gold || align=right | || align=left | 12 Meh Meh |- align=center | align=left |Imp Imp|| align=left | Meh||3 ||4 ||5 ||6 ||7 ||8 ||9 || align=right |1000 Gold || align=right | || align=left | 12 Meh Meh |- align=center | align=left |Imp Imp|| align=left | Meh||3 ||4 ||5 ||6 ||7 ||8 ||9 || align=right |1000 Gold || align=right |11 Mercury|| align=left | 12 Meh Meh |- align=center | align=left |Imp Imp|| align=left | Meh||3 ||4 ||5 ||6 ||7 ||8 ||9 || align=right |1000 Gold || align=right |11 Sulfur|| align=left | 12 Meh Meh |}


See also

Template:Creaturetable