Template:Common buildings
Halls | ||||||||
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Structure | Cost | Requirement | Benefits | |||||
Village Hall | N/A | N/A | Automatically part of all towns; provides an income of 500 ![]() | |||||
Town Hall | 2500 ![]() |
• Village Hall • Tavern |
Provides 1000 ![]() | |||||
City Hall | 5000 ![]() |
• Town Hall • Blacksmith • Mage Guild Level 1 • Marketplace |
Provides 2000 ![]() | |||||
Capitol | 10000 ![]() |
• City Hall • Castle |
Provides 4000 ![]()
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Castles | ||||||||
Structure | Cost | Requirement | Benefits | |||||
Fort | 5000![]() ![]() ![]() |
• Village Hall | Adds walls to a town | |||||
Citadel | 2500![]() ![]() |
• Fort | Adds moat and primary arrow tower to a town. Increases production of creature dwellings by 50%. | |||||
Castle | 5000![]() ![]() ![]() |
• Citadel | Adds two secondary arrow towers, standard walls are strengthened to fortified walls. Increases production of creature dwellings by 100%.
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Mage Guilds | ||||||||
Structure | Cost | Requirement | Benefits | |||||
Mage Guild Level 1 | 2000 ![]() ![]() ![]() |
• Village Hall | Five level 1 spells become available for heroes to learn. Heroes are able to purchase a spell book from the guild for 500 ![]() | |||||
Mage Guild Level 2 | 1000 ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
• Mage Guild Level 1 | Four level 2 spells become available for heroes to learn. | |||||
Mage Guild Level 3 | 1000 ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
• Mage Guild Level 2 | Three level 3 spells become available for heroes to learn. | |||||
Mage Guild Level 4 | 1000 ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
• Mage Guild Level 3 | Two level 4 spells become available for heroes to learn. | |||||
Mage Guild Level 5 | 1000 ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
• Mage Guild Level 4 | One level 5 spells become available for heroes to learn. |