Merist
| Fortress | |||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|
| Beastmasters | |||||||||||
| Witches | |||||||||||
| Towns | |||||||||||
|
|
| Merist the Witch | |||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|
| Basic Information: | |||||||||||
![]()
|
Class: | Witch | |||||||||
| Gender: | Female | ||||||||||
| Race: | Gnoll | ||||||||||
| Merist was supposed to have been the healer of her village, but when it was discovered that her magical powers were far greater than what would be required as a village healer, she was quickly pressed into the service of Tatalia. | |||||||||||
| Specialty: Stone Skin | |||||||||||
| |||||||||||
| Primary Skills: | |||||||||||
| |||||||||||
| Secondary Skills: | |||||||||||
| Troops: | |||||||||||
| |||||||||||
| Spell: | |||||||||||
|
Stone Skin | ||||||||||
| Starting Movement Points: | |||||||||||
Merist's specialty gives in addition to the normal stone skin defense bonus:
+3 to creatures on level 1–2
+2 to creatures on level 3–4
+1 to creatures on level 5–6
No additional bonus for creatures on level 7.

