Adela: Difference between revisions
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{{ | {{Castle heroes}}{{Hero | ||
=== | | town = Castle | ||
| class = Cleric | |||
| gender = Female | |||
= | | race = Human | ||
| biography = Adela originally contributed her skills only prior to battles. If she could not convince her commander to avoid a fight, she would at least prepare a blessing for the troops as they entered combat. She was given command of the Whitestone garrison. | |||
| specialty = Bless | |||
| s_text = Casts Bless with increased effect, based on hero level compared to the level of the target unit. | |||
=== | | skill_1 = Basic Wisdom | ||
| skill_2 = Basic Diplomacy | |||
| spell = Bless | |||
| troop_1 = Pikeman | |||
| troop_2 = Archer | |||
| troop_3 = Griffin | |||
| nmb_1 = 10–20 | |||
| nmb_2 = 4–7 | |||
| nmb_3 = 2–3 | |||
| nowar = | |||
}} | |||
Her specialization increases the damage of a creature under bless for 3% per each Adela's level in ratio with creature level by following formulas: <br> | |||
<ul> | |||
<li> | |||
If Attack of blessed creature is <b>more</b> than Defense of attacked creature for Advanced/Expert [[School of Water Magic]]: <br> | |||
<b>final_damage = (max_creature_damage + 1) * (1 + 0.5 * (Attack - Defense) + 0.03 * Adela_lvl / creature_lvl)</b><br> | |||
</li> | |||
= | <li> | ||
If Attack of blessed creature is <b>less</b> than Defense of attacked creature for Advanced/Expert School of Water Magic: <br> | |||
<b>final_damage = (max_creature_damage + 1) * (1 - 0.025 * (Defense - Attack)) * (1 + 0.03 * Adela_lvl / creature_lvl)</b><br> | |||
</li> | |||
</ul> | |||
<em>Subtract the unit from the first parentheses for each of the formulas for None / Basic School of Water Magic.</em><br> | |||
<em>If you want to take into account more circumstances like a [[Luck]] or an [[Offense]] and etc. which affect final damage read that article: [[Damage]].</em><br> | |||
{{hero 'see also'}} | |||
[[Category: Clerics]] | |||
[[Category: | |||
__NOTOC__ | __NOTOC__ | ||
Revision as of 11:08, 22 January 2020
Castle | |||||||||||
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Knights | |||||||||||
Christian | |||||||||||
Edric | |||||||||||
Lord Haart | |||||||||||
Orrin | |||||||||||
Sorsha | |||||||||||
Sylvia | |||||||||||
Tyris | |||||||||||
Valeska | |||||||||||
Catherine | |||||||||||
Roland | |||||||||||
Sir Mullich | |||||||||||
Beatrice | |||||||||||
Clerics | |||||||||||
Adela | |||||||||||
Adelaide | |||||||||||
Caitlin | |||||||||||
Cuthbert | |||||||||||
Ingham | |||||||||||
Loynis | |||||||||||
Rion | |||||||||||
Sanya | |||||||||||
Towns | |||||||||||
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Adela the Cleric | |||||||||||
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Basic information: | |||||||||||
Class: | Cleric | ||||||||||
Gender: | Female | ||||||||||
Race: | Human | ||||||||||
Adela originally contributed her skills only prior to battles. If she could not convince her commander to avoid a fight, she would at least prepare a blessing for the troops as they entered combat. She was given command of the Whitestone garrison. | |||||||||||
Specialty: Bless | |||||||||||
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Starting primary skills: | |||||||||||
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Starting secondary skills: | |||||||||||
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Starting troops: | |||||||||||
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Starting troops : | |||||||||||
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Starting spell: | |||||||||||
Bless | |||||||||||
Starting movement points: | |||||||||||
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Starting movement points: | |||||||||||
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Adela the Cleric is a Castle hero. Adela starts with a spell book and the spell Bless.
Her specialization increases the damage of a creature under bless for 3% per each Adela's level in ratio with creature level by following formulas:
-
If Attack of blessed creature is more than Defense of attacked creature for Advanced/Expert School of Water Magic:
final_damage = (max_creature_damage + 1) * (1 + 0.5 * (Attack - Defense) + 0.03 * Adela_lvl / creature_lvl)
-
If Attack of blessed creature is less than Defense of attacked creature for Advanced/Expert School of Water Magic:
final_damage = (max_creature_damage + 1) * (1 - 0.025 * (Defense - Attack)) * (1 + 0.03 * Adela_lvl / creature_lvl)
Subtract the unit from the first parentheses for each of the formulas for None / Basic School of Water Magic.
If you want to take into account more circumstances like a Luck or an Offense and etc. which affect final damage read that article: Damage.