Adrienne: Difference between revisions

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Adrienne is not one of original {{roe}} heroes, but was introduced in the {{ab}} expansion. She is not typically available in custom scenarios, unless the map-maker has enabled her.
She is not an original {{roe}} hero, but was added in {{ab}} and is also available in {{sod}}.


==Epilogue of [[Burning of Tatalia]]==
By default, Adrienne is not playable, but she may be enabled in custom scenarios in the map editor.
{{video|AB CD-Heroes3-DATA-Heroes3 vid-H3ABpf4-smk-H3ABpf4}}
 
== Appearance ==
She appears in the epilogue of [[Burning of Tatalia]].
 
{{video|AB CD-Heroes3-DATA-Heroes3 vid-H3ABpf4-smk-H3ABpf4|500px}}
 
== Official Renders ==
<gallery mode="packed-hover">
Adrienne box render.jpg
</gallery>


{{user commentary|
{{user commentary|

Latest revision as of 20:23, 9 May 2024

Fortress
Beastmasters
Alkin Alkin
Broghild Broghild
Bron Bron
Drakon Drakon
Gerwulf Gerwulf
Korbac Korbac
Tazar Tazar
Wystan Wystan
Witches
Andra Andra
Merist Merist
Mirlanda Mirlanda
Rosic Rosic
Styg Styg
Tiva Tiva
Verdish Verdish
Voy Voy
Adrienne Adrienne Armageddon's BladeMap Editor
Kinkeria Kinkeria Horn of the Abyss
Towns
Castle Rampart Tower
Inferno Necropolis Dungeon
Stronghold Fortress Conflux
Cove Factory
Adrienne the Witch
Basic information:
Adrienne Class: Witch
Gender: Female
Race: Human
With a burning desire to gain in power and to protect her homeland, Adrienne risked being a social outcast and hated by her own people to follow her passion.
Specialty: Fire Magic
Specialty Fire Magic Starts with Expert Fire Magic.
Starting primary skills:
Attack 0 Defense 1 Spell Power 2 Knowledge 2
Starting secondary skills:
Wisdom Basic Wisdom
Fire Magic Expert Fire Magic
[[File:{{{skill_3}}} .png|48px link=]] {{{skill_3}}} [[]]
[[File:{{{skill_4}}} .png|48px link=]] {{{skill_4}}} [[]]
[[File:{{{skill_5}}} .png|48px link=]] {{{skill_5}}} [[]]
[[File:{{{skill_6}}} .png|48px link=]] {{{skill_6}}} [[]]
[[File:{{{skill_7}}} .png|48px link=]] {{{skill_7}}} [[]]
[[File:{{{skill_8}}} .png|48px link=]] {{{skill_8}}} [[]]
Starting troops:
Gnoll Gnoll 10–20 Always
Lizardman Lizardman 4–7 88%
Serpent Fly Serpent Fly 2–4 25%
[[File: Creature portrait {{{troop_4}}} small.gif|{{{troop_4}}}|link={{{troop_4}}}]] [[{{{troop_4}}}|{{{troop_4}}}]] Always
[[File: Creature portrait {{{troop_5}}} small.gif|{{{troop_5}}}|link={{{troop_5}}}]] [[{{{troop_5}}}|{{{troop_5}}}]] Always
[[File: Creature portrait {{{troop_6}}} small.gif|{{{troop_6}}}|link={{{troop_6}}}]] [[{{{troop_6}}}|{{{troop_6}}}]] Always
[[File: Creature portrait {{{troop_7}}} small.gif|{{{troop_7}}}|link={{{troop_7}}}]] [[{{{troop_7}}}|{{{troop_7}}}]] Always
Starting troops Horn of the Abyss:
Gnoll Gnoll 15-25 Always
Lizardman Lizardman 4–7 Always
Serpent Fly Serpent Fly 3-4 Always
Starting spell:
Inferno Inferno
Starting movement points:
1560

Adrienne the Witch is a Fortress hero. Adrienne starts with a spell book and the spell Inferno.

She is not an original Restoration of Erathia hero, but was added in Armageddon's Blade and is also available in Shadow of Death.

By default, Adrienne is not playable, but she may be enabled in custom scenarios in the map editor.

Appearance[edit]

She appears in the epilogue of Burning of Tatalia.

Official Renders[edit]

User commentary

[Show user commentary]
[Hide user commentary]
Some may find the information in this section subjective or irrelevant.

Adrienne's specialty makes her the only hero that by default starts with an Expert secondary skill. It has no actual gameplay effect in term of that Expert Fire Magic can be removed from her starting skills by the map maker. If Fire Magic was removed and will be learned later by any means it will only be at Basic level.


See also:[edit]