Alchemists: Difference between revisions

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[[File:AlchemistHeroBattleMode.png]]'''Alchemists''' are the Might heroes of the [[Tower]] town.
[[File:AlchemistHeroBattleMode.png]]'''Alchemists''' are the Might heroes of the [[Tower]] [[Town]].


Alchemists are skilled in physical and chemical magic, particularly so in the building and animation of golems. Working their craft builds muscular strength, which makes Alchemists ready learners of military skills as well. Their armour is composed of rare metal alloys created through their skill in alchemy. They are one of the two Might classes that starts out with a [[Spell book]]
Alchemists are skilled in physical and chemical magic, particularly so in the building and animation of golems. Working their craft builds muscular strength, which makes Alchemists ready learners of military skills as well. Their armour is composed of rare metal alloys created through their skill in alchemy. They are one of the two Might classes that starts out with a [[Spell book]]

Revision as of 21:33, 17 September 2013

File:AlchemistHeroBattleMode.pngAlchemists are the Might heroes of the Tower Town.

Alchemists are skilled in physical and chemical magic, particularly so in the building and animation of golems. Working their craft builds muscular strength, which makes Alchemists ready learners of military skills as well. Their armour is composed of rare metal alloys created through their skill in alchemy. They are one of the two Might classes that starts out with a Spell book


All Alchemists start with the following Primary Skills:

They have the following chances of getting +1 in a certain primary skill for each level up:

Primary skill chances for Alchemists
Attack Defense Spell Power Knowledge
On levels 2-9 30% 30% 20% 20%
On levels 10+ 30% 30% 20% 20%

All Alchemists start with either the secondary skill Scholar or Mysticism.

Here is the list of all Alchemists in Heroes III: