Archer and Marksman: Difference between revisions

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'''Archers''' and '''marksmen''' are level 2 creatures of [[castle]] recruited from the [[archers' tower]]s. They are lightly armored, and armed with crossbows for [[ranged attack|ranged combat]] and with daggers for melee combat. Specially the marksmen are fearsome level 2 creatures with double ranged attack.
'''Archers''' and '''marksmen''' are level 2 creatures of [[castle]] recruited from [[Castle creature dwellings|Archers' Tower]]s. They are lightly armored, and armed with crossbows for [[ranged attack|ranged combat]] and with daggers for melee combat. Specially the marksmen are fearsome level 2 creatures with double ranged attack.


[[Valeska]] the [[Knight]] has archers as a [[Specialty#Creature_specialties|specialty]], which increases the attack and defense skills of any archer or marksman each level she attains after the 2nd level.
[[Valeska]] the [[Knight]] has archers as a [[Specialty#Creature_specialties|specialty]], which increases the attack and defense skills of any archer or marksman each level she attains after the 2nd level.

Revision as of 02:20, 30 August 2015

Castle creatures
Level 1
Pikeman Pikeman
Halberdier Halberdier
Level 2
Archer Archer
Marksman Marksman
Level 3
Griffin Griffin
Royal Griffin Royal Griffin
Level 4
Swordsman Swordsman
Crusader Crusader
Level 5
Monk Monk
Zealot Zealot
Level 6
Cavalier Cavalier
Champion Champion
Level 7
Angel Angel
Archangel Archangel
Towns
Castle Stronghold Inferno
Rampart Fortress Necropolis
Tower Conflux Dungeon
Factory Cove
Neutral
Statistics
Archer
 Cost per troop 

100

Attack 6
Defense 3
Damage 2–3
Health 10
Speed 4
Movement Ground
Size 1
Shots 12
Growth 9
AI Value
Marksman
 Cost per troop 

150

Attack 6
Defense 3
Damage 2–3 (x2)
Health 10
Speed 6
Movement Ground
Size 1
Shots 24
Growth 9
AI Value
 Special abilities:
Double attack

Archers and marksmen are level 2 creatures of castle recruited from Archers' Towers. They are lightly armored, and armed with crossbows for ranged combat and with daggers for melee combat. Specially the marksmen are fearsome level 2 creatures with double ranged attack.

Valeska the Knight has archers as a specialty, which increases the attack and defense skills of any archer or marksman each level she attains after the 2nd level.