Archer and Marksman: Difference between revisions
Jump to navigation
Jump to search
No edit summary |
ShushMaster (talk | contribs) No edit summary |
||
(29 intermediate revisions by 3 users not shown) | |||
Line 1: | Line 1: | ||
{{ | {{Castle creatures}}{{Creature | ||
== | | AI_Value = 126 | ||
| Name = Archer | |||
| Attack = 6 | |||
| Defense = 3 | |||
== | | Speed = 4 | ||
| Growth = 9 | |||
== | | Damage = 2–3 | ||
[[ | | Health = 10 | ||
| Shots = 12 | |||
| Cost = 100 | |||
| Special = • [[Ranged attack]] | |||
| U_AI_Value= 184 | |||
| U_name = Marksman | |||
| U_speed = '''6''' | |||
| U_damage = 2–3 '''(x2)''' | |||
| U_shots = '''24''' | |||
| U_cost = 150 | |||
| U_special = • [[Ranged attack]]<br>• [[Double attack]] | |||
}} | |||
{{ | {{Cram|Archers' Tower|Archer|Marksman|no_dwelling=}} | ||
'''Archer''' and '''Marksman''' are level 2 creatures of [[Castle]] recruited from [[Castle creature dwellings|Archers' Tower]]s. They are lightly armored, and armed with crossbows for [[ranged attack|ranged combat]] and with daggers for melee combat. Specially the Marksmen are fearsome level 2 creatures with double ranged attack. | |||
<div style="clear:left;"></div> | |||
===== Heroes with a specialty ===== | |||
[[Category: | *{{H|Valeska|Knight}} has archers as a [[Specialty#Creature_specialties|specialty]], which increases the attack and defense skills of any archer or marksman each level she attains after the 2nd level, and gives them a [[speed]] bonus of 1. | ||
{{creature 'see also'}} | |||
[[Category: Creatures]] | |||
__NOTOC__ | __NOTOC__ |
Revision as of 09:39, 13 September 2018
Castle creatures | |||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Level 1 | |||||||||||||||
Pikeman | |||||||||||||||
Halberdier | |||||||||||||||
Level 2 | |||||||||||||||
Archer | |||||||||||||||
Marksman | |||||||||||||||
Level 3 | |||||||||||||||
Griffin | |||||||||||||||
Royal Griffin | |||||||||||||||
Level 4 | |||||||||||||||
Swordsman | |||||||||||||||
Crusader | |||||||||||||||
Level 5 | |||||||||||||||
Monk | |||||||||||||||
Zealot | |||||||||||||||
Level 6 | |||||||||||||||
Cavalier | |||||||||||||||
Champion | |||||||||||||||
Level 7 | |||||||||||||||
Angel | |||||||||||||||
Archangel | |||||||||||||||
Towns | |||||||||||||||
|
Statistics | ||||||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Archer | ||||||||||||||||||||
| ||||||||||||||||||||
| ||||||||||||||||||||
Special abilities: | ||||||||||||||||||||
• Ranged attack | ||||||||||||||||||||
Marksman | ||||||||||||||||||||
| ||||||||||||||||||||
| ||||||||||||||||||||
Special abilities: | ||||||||||||||||||||
• Ranged attack • Double attack |
Archer and Marksman are level 2 creatures of Castle recruited from Archers' Towers. They are lightly armored, and armed with crossbows for ranged combat and with daggers for melee combat. Specially the Marksmen are fearsome level 2 creatures with double ranged attack.
Heroes with a specialty
- Valeska the Knight has archers as a specialty, which increases the attack and defense skills of any archer or marksman each level she attains after the 2nd level, and gives them a speed bonus of 1.
See also: