Archery: Difference between revisions

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'''Archery''' is a [[secondary skill]], that increases the dealt [[damage]] of [[ranged attack]]s including [[ballista]].  
'''Archery''' is a [[secondary skill]], that increases the [[damage]] of [[ranged attack]]s, which also inculded [[ballista]].  


==Heroes with archery as a starting skill==
'''Heroes with archery as a starting skill:'''
* [[Calh]] the [[Demoniac]] (basic)
* [[Calh]] the [[Demoniac]] (basic)
* [[Ivor]] the [[Ranger]] (basic)
* [[Ivor]] the [[Ranger]] (basic)
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* [[Wystan]] the [[Beastmaster]] (basic)
* [[Wystan]] the [[Beastmaster]] (basic)


==Heroes who specialize in archery==
'''Heroes who specialize in archery:'''
* [[Orrin]] the [[Knight]]
* [[Orrin]] the [[Knight]]


==Artifacts which stack to the ability or combine well with it==
'''Artifacts affecting the skill:'''
* [[Bow of Elven Cherrywood]]
* [[Bow of Elven Cherrywood]]
* [[Bowstring of the Unicorn's Mane]]
* [[Bowstring of the Unicorn's Mane]]
* [[Angel Feather Arrows]]
* [[Angel Feather Arrows]]
* [[Golden Bow]]
* [[Bow of the Sharpshooter]] ({{sod}} expansion only)


== Discussion ==
== Discussion ==
Archery gets a bonus of 50% at expert, which is superior to offense at expert which is at 30% (but offset if forced to melee). This is one of the most powerful skills if used correctly. Works great with the artifacts the [[Golden Bow]], the [[Bow of the Sharpshooter]] (a combination or super artifact found only in the {{sod}} expansion) or with the stack bonus artifacts.
Archery gives +50% bonus damage, which is significantly more in comparison with expert [[Offense]] which only gives +30%. This can give a significant increase in damage dealt by ranged attacks. [[Tower]] with [[Titan]]s and both [[Magi]], and [[Stronghold]] with both [[Cyclops]] and [[Orc]]s are good examples of towns that may benefit greatly from choosing Archery. However, as the skill only affects ranged attacks, it can be entirely useless if the hero has no creatures cabable of ranged attacks. For example [[Fortress]] only has only one low tier ranged creature ([[Lizardman and Lizard Warrior), which makes Archery a rather useless.
 
There are also three artifacts that can increase the effect of archery: [[Bow of Elven Cherrywood]], [[Bowstring of the Unicorn's Mane]] and [[Angel Feather Arrows]]. Although the increase is quite small, it can sometimes be enough to turn the tide of a battle. [[Golden Bow]] as well as [[Bow of the Sharpshooter]] (a combination or super artifact found only in the {{sod}} expansion) do not directly affect Archery skill, but they work well together with it.


[[Category: Secondary skills]]
[[Category: Secondary skills]]
__NOTOC__

Revision as of 09:02, 27 August 2015

Secondary skills
 Air Magic
 Archery
 Armorer
 Artillery
 Ballistics
 Diplomacy
 Eagle Eye
 Earth Magic
 Estates
 Fire Magic
 First Aid
 Intelligence
 Interference Horn of the Abyss
 Leadership
 Learning
 Logistics
 Luck
 Mysticism
 Navigation
 Necromancy
 Offense
 Pathfinding
 Resistance
 Scholar
 Scouting
 Sorcery
 Tactics
 Water Magic
 Wisdom
Archery
Basic Archery: increases the damage done by range attacking creatures by 10%.
Advanced Archery: increases the damage done by range attacking creatures by 25%.
Expert Archery: increases the damage done by range attacking creatures by 50%.

Archery is a secondary skill, that increases the damage of ranged attacks, which also inculded ballista.

Heroes with archery as a starting skill:

Heroes who specialize in archery:

Artifacts affecting the skill:

Discussion

Archery gives +50% bonus damage, which is significantly more in comparison with expert Offense which only gives +30%. This can give a significant increase in damage dealt by ranged attacks. Tower with Titans and both Magi, and Stronghold with both Cyclops and Orcs are good examples of towns that may benefit greatly from choosing Archery. However, as the skill only affects ranged attacks, it can be entirely useless if the hero has no creatures cabable of ranged attacks. For example Fortress only has only one low tier ranged creature ([[Lizardman and Lizard Warrior), which makes Archery a rather useless.

There are also three artifacts that can increase the effect of archery: Bow of Elven Cherrywood, Bowstring of the Unicorn's Mane and Angel Feather Arrows. Although the increase is quite small, it can sometimes be enough to turn the tide of a battle. Golden Bow as well as Bow of the Sharpshooter (a combination or super artifact found only in the Shadow of Death expansion) do not directly affect Archery skill, but they work well together with it.