Armageddon: Difference between revisions

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  | e_effect    = All troops take (120 + (power × 50)) points of damage.
  | e_effect    = All troops take (120 + (power × 50)) points of damage.
}} It damages all creatures on the battlefield, including the caster's own troops. However, few creatures can resist the spell due their [[Spell immunity|spell immunities]].
}} It damages all creatures on the battlefield, including the caster's own troops. However, few creatures can resist the spell due their [[Spell immunity|spell immunities]].
In [[Horn of the Abyss]], damage is reduced from 50*SP + 30/30/60/120 to 40*SP + 30/30/60/120. Read more [[Horn_of_the_Abyss_(Changelog)#Version_1.5.2|here]].


'''Units immune to Armageddon:'''
'''Units immune to Armageddon:'''
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* {{Cn|Gold Dragon}}
* {{Cn|Gold Dragon}}
* {{Cn|Black Dragon}}
* {{Cn|Black Dragon}}
In [[Horn of the Abyss]], damage is reduced from 50*SP + 30/30/60/120 to 40*SP + 30/30/60/120. Read more [[Horn_of_the_Abyss_(Changelog)#Version_1.5.2|here]].


== See also ==
== See also ==

Revision as of 18:33, 29 March 2018

School of Fire Magic
School of Earth Magic
Level 1
 Bloodlust
 Curse
 Magic Arrow *
 Protection from Fire
Level 2
 Blind
 Fire Wall
 Visions *
Level 3
 Fireball
 Land Mine
 Misfortune
Level 4
 Armageddon
 Berserk
 Fire Shield
 Frenzy
 Inferno
 Slayer
Level 5
 Sacrifice
 Summon Fire Elemental
School of Air Magic
School of Earth Magic
School of Water Magic
Armageddon
School:  Fire Magic
Level:  4
Cost:  24
Duration:  instant
 Basic effect
All troops take (30 + (power × 50)) points of damage.
 Advanced effect
All troops take (60 + (power × 50)) points of damage.
 Expert effect
All troops take (120 + (power × 50)) points of damage.
 Probability of occurrence (%):
Castle   0
Rampart   0
Tower   0 (0*)
Inferno   10
Necropolis   10
Dungeon   20
Stronghold   0
Fortress   0
Conflux   0
Cove Horn of the Abyss   
Factory Horn of the Abyss   
* Without Library

Armageddon is a 4 level spell in the School of Fire Magic. It damages all creatures on the battlefield, including the caster's own troops. However, few creatures can resist the spell due their spell immunities.

In Horn of the Abyss, damage is reduced from 50*SP + 30/30/60/120 to 40*SP + 30/30/60/120. Read more here.

Units immune to Armageddon:

See also