Armageddon: Difference between revisions

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{{Fire spells}}{{Spell |0|0|0|0|10|10|20|0|0|0|
{{Fire spells}}{{Spell |0|0|0|0|10|10|20|0|0|0|0
  | school      = Fire Magic
  | school      = Fire Magic
  | level      = 4
  | level      = 4th
  | cost        = 24
  | cost        = 24/20
  | duration    = instant
  | duration    = instant
  | b_effect    = All troops take (30 + (power × 50)) points of damage.
  | b_effect    = All troops take (30 + (power × 50)) points of damage.
  | a_effect    = All troops take (60 + (power × 50)) points of damage.
  | a_effect    = All troops take (60 + (power × 50)) points of damage.
  | e_effect    = All troops take (120 + (power × 50)) points of damage.
  | e_effect    = All troops take (120 + (power × 50)) points of damage.
}} It damages all creatures on the battlefield, including the caster's own troops. However, few creatures can resist the spell due their [[Spell immunity|spell immunities]].
}} It damages all creatures on the battlefield, including the caster's own troops. However, a few creatures can resist the spell due to their [[Spell immunity|spell immunities]].


'''Units immune to Armageddon:'''
'''Units immune to Armageddon:'''
* {{Cn|Efreet}}
* {{Cn|Efreet|noname=}}{{Cn|Efreet Sultan|name=Efreet and Efreet Sultan}}
* {{Cn|Efreet Sultan}}
* {{Cn|Fire Elemental|noname=}}{{Cn|Energy Elemental|name=Fire and Energy Elementals}}
* {{Cn|Fire Elemental}}
* {{Cn|Earth Elemental|noname=}}{{Cn|Magma Elemental|name=Earth and Magma Elementals}}
* {{Cn|Energy Elemental}}
* {{Cn|Firebird|noname=}}{{Cn|Phoenix|name=Firebird and Phoenix}}
* {{Cn|Earth Elemental}}
* {{Cn|Magma Elemental}}
* {{Cn|Firebird}}
* {{Cn|Phoenix}}
* {{Cn|Magic Elemental}}
* {{Cn|Magic Elemental}}
* {{Cn|Gold Dragon}}
* {{Cn|Gold Dragon}}
* {{Cn|Black Dragon}}
* {{Cn|Black Dragon}}


== Discussion ==
=={{hota}}==
Armageddon can cause even more damage to creatures than the [[Implosion]] if collateral damage is taken into account. Because Armageddon damages all creatures, it has become part of one of the most renowned tactics, often called [[Dragogeddon]]. The tactic requires fast creatures immune to Armageddon. In the original {{roe}}, [[Gold Dragon]]s and [[Black Dragon]]s where the fastest creatures with immunity to Armageddon, and that is where the name of the tactic was probably derived. Later in {{ab}} and {{sod}}, the [[Phoenix]] became the fastest creature with immmunity to Armageddon. When the hero's army only consists of immune creatures, the hero may cast Armageddon without damaging his own creatures, in the process causing severe damage to the enemy.
In [[Horn of the Abyss]], Armageddon damage is reduced from 50*SP + 30/30/60/120 to 40*SP + 30/30/60/120. Read more [[Horn_of_the_Abyss_(Changelog)#Version_1.5.2|here]].
 
The town with the highest amount of creatures immune to Armageddon is [[Conflux]], with 4 out of 7 fully upgraded creatures being completely immune. On top of that, it's their highest-tier creatures. However, to balance that, Conflux cannot learn Armageddon at all in their Mage Guild.


== See also ==
== See also ==

Revision as of 23:41, 5 August 2018

School of Fire Magic
School of Earth Magic
Level 1
 Bloodlust
 Curse
 Magic Arrow *
 Protection from Fire
Level 2
 Blind
 Fire Wall
 Visions *
Level 3
 Fireball
 Land Mine
 Misfortune
Level 4
 Armageddon
 Berserk
 Fire Shield
 Frenzy
 Inferno
 Slayer
Level 5
 Sacrifice
 Summon Fire Elemental
School of Air Magic
School of Earth Magic
School of Water Magic
Armageddon
School:  Fire Magic
Level:  4th
Cost:  24/20
Duration:  instant
 Basic effect
All troops take (30 + (power × 50)) points of damage.
 Advanced effect
All troops take (60 + (power × 50)) points of damage.
 Expert effect
All troops take (120 + (power × 50)) points of damage.
 Probability of occurrence (%):
Castle   0
Rampart   0
Tower   0 (0*)
Inferno   10
Necropolis   10
Dungeon   20
Stronghold   0
Fortress   0
Conflux   0
Cove Horn of the Abyss   0
Factory Horn of the Abyss   
* Without Library

Armageddon is a 4th level spell in the School of Fire Magic. It damages all creatures on the battlefield, including the caster's own troops. However, a few creatures can resist the spell due to their spell immunities.

Units immune to Armageddon:

Horn of the Abyss

In Horn of the Abyss, Armageddon damage is reduced from 50*SP + 30/30/60/120 to 40*SP + 30/30/60/120. Read more here.

See also