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{{About|This article refers to the [[town]]. For the town structure named Castle, see [[Fortifications]].}}
{{Towns}}


{{towns}}
'''Castle''' is a good [[alignment]] [[town type]] with [[Knight]] and [[Cleric]] [[hero class]]es. Castle armies are primarily composed of human men-at-arms, though these towns have also formed an alliance with the [[griffin]]s and are under the protection of [[angel]]s. With two types of [[ranged attack]] units and two [[flying]] creature types available, Castle-based armies are well equipped to quickly engage and defeat their enemies. Castle represent [[Erathia]].
'''Castle''' is a [[alignment|good alignment]] [[town]] with the [[Knight]] and [[Cleric]] [[hero class]]es. Castle represents [[Erathia]].
 
''"Castles are home to the Cleric and Knight hero classes. Castle armies are primarily composed of human men-at-arms, though these towns have also formed an alliance with the griffins and are under the protection of angels. With two types of ranged attack units and two flying unit types available, Castle-based armies are well equipped to quickly engage and defeat their enemies."{{-}}<sup>[[Restoration of Erathia Manual Page 84|RoE manual]]''</sup>


Castle's [[native terrain]] is [[grass]].
Castle's [[native terrain]] is [[grass]].


__TOC__
== Structures ==
{{StandardBuildings|Ballista|4|{{W}} and +1 {{O}}


==Castle building tree==
'''Castle specific buildings'''
{| style="margin-right:20px; float:left;"
*[[Brotherhood of the Sword]] (add +2 morale bonus to the generic tavern +1 bonus, resulting in a +3 morale bonus for the defender on siege)
| [[File:CastleBuildingTree.png|600px|left]]
*[[Griffin Bastion]] ([[Griffin]] [[horde building]], +3/week)
|}
*[[Lighthouse]] (unique [[Castle]] town building, +5 movement tiles on sea, like [[Lighthouse]] on the adventure map, cumulative)
*[[Shipyard]]
*[[Stables]] (unique [[Castle]] town building, like [[Stables]] on the adventure map, +400 movement points each day for the rest of the week)
*[[Colossus]] ([[Grail]] building, +2 morale to all own units, the usual 5k gold each day additionally and +50% creature growth)


[[File:Castle-in.png|border|none|500px|thumb|right|Fully upgraded {{PAGENAME}}]]
'''Castle creature dwellings:'''
* Guardhouse
* Archers' Tower
* Griffin Tower
* Barracks
* Monastery
* Training Grounds
* Portal of Glory


{{Town cost summary|
[[Image:Castle-in.png|right|thumb|500px|Castle town seen form the inside]]
|common  = {{Building cost|{{W}}<br>45||{{O}}<br>40||||{{G}}<br>37000}}
|mage    = {{Building cost|{{W}}<br>20|{{M}}<br>18|{{O}}<br>20|{{S}}<br>18|{{C}}<br>18|{{Gem}}<br>18|{{G}}<br>5000}}
|dwelling = {{Building cost|{{W}}<br>47|{{M}}<br>24|{{O}}<br>52|{{S}}<br>24|{{C}}<br>29|{{Gem}}<br>24|{{G}}<br>61500}}
|unique  = {{Building cost|{{W}}<br>35||{{O}}<br>10||||{{G}}<br>7500}}
|total    = {{Building cost|{{W}}<br>147|{{M}}<br>42|{{O}}<br>122|{{S}}<br>42|{{C}}<br>47|{{Gem}}<br>42|{{G}}<br>111000}}
|troop    = 29580 {{G}}, 6 {{Gem}}
}}


{{clear|left}}
{| class="wikitable sortable" style="white-space:nowrap; text-align: center;"
===Common Buildings and Mage Guild===
! class="unsortable" | <span title="The type of resource required.">Resource</span>
{{Castle common buildings}}
! <span title="Cost of building the Citadel, the Castle, and all base creature dwellings, including any associated prerequisites.">Basic</span>
 
! <span title="Cost of upgrading all creature dwellings, including any associated prerequisites.">Upgrades</span>
===Creature Dwellings===
! <span title="All buildings built and fully upgraded.">All</span>
{{Castle creature dwellings}}
|-
 
|{{Gold}}||46000||29000||110000
===Unique Buildings===
|-
{{Castle unique buildings}}
|{{Wood}}||60||17||137
 
|-
{{clear|left}}
|{{Ore}}||50||22||122
 
==Heroes==
{{switch|tag1=sod|tag2=hota|switch1=[Switch to Horn of the Abyss]|switch2=[Switch to Shadow of Death]|style1=color:blue;|style2=color:blue;}}
 
{{switch_content|tag1=sod|tag2=hota|content1= {{hero table|bgc=#{{Green 1b}}|head=!+ colspan = 14 style="background-color:#{{Green 1}}; font-size: 120%; color:white; height:28px; text-align:center;" {{!}} {{PAGENAME}} heroes (Shadow of Death)}}
{{{{PAGENAME}} hero table}}
{{T!}}|content2= {{hero table|bgc=#{{Green 1b}}|head=!+ colspan = 14 style="background-color:#{{Green 1}}; font-size: 120%; color:white; height:28px; text-align:center;" {{!}} {{PAGENAME}} heroes (Horn of the Abyss)}}
{{Hero table row|Christian|image=Christian|Knight|Ballista|Basic Leadership|Basic Artillery|no_spell=}}
{{Hero table row|Edric|image=Edric|Knight|Griffins|Basic Leadership|Basic Armorer|no_spell=}}
{{Hero table row|Orrin|image=Orrin|Knight|Archery|Basic Leadership|Basic Archery|no_spell=}}
{{Hero table row|Sorsha|image=Sorsha|Knight|Swordsmen|Basic Leadership|Basic Offense|no_spell=}}
{{Hero table row|Sylvia|image=Sylvia|Knight|Navigation|Basic Leadership|Basic Navigation|no_spell=}}
{{Hero table row|Tyris|image=Tyris|Knight|Cavaliers|Basic Leadership|Basic Tactics|no_spell=}}
{{Hero table row|Valeska|image=Valeska (HotA)|Knight|Archers|Basic Leadership|Basic Archery|no_spell=}}
{{Hero table row|Catherine|image=Catherine|Knight|Swordsmen|Basic Leadership|Basic Offense|no_spell=}}
{{Hero table row|Lord{{-}}Haart|source={{-}}{{withroe}}|image=Lord Haart|Knight|Estates|Basic Leadership|Basic Estates|no_spell=}}
{{Hero table row|Roland|source={{-}}{{withab}}|image=Roland|Knight|Swordsmen|Basic Leadership|Basic Armorer|no_spell=}}
{{Hero table row|Sir Mullich|source={{-}}{{withab}}|image=Sir Mullich (HotA)|Knight|Speed|Advanced Leadership||{{Empty}}|no_spell=}}
{{Hero table row|Adela|image=Adela|Cleric|Bless|Basic Wisdom|Basic Diplomacy|spell=Bless}}
{{Hero table row|Adelaide|image=Adelaide (HotA)|Cleric|Frost Ring|Advanced Wisdom||{{Empty}}|spell=Frost Ring}}
{{Hero table row|Caitlin|image=Caitlin (HotA)|Cleric|Gold|Basic Wisdom|Basic Intelligence|spell=Cure}}
{{Hero table row|Cuthbert|image=Cuthbert|Cleric|Weakness|Basic Wisdom|Basic Estates|spell=Weakness}}
{{Hero table row|Ingham|image=Ingham|Cleric|Monks|Basic Wisdom|Basic Mysticism|spell=Curse}}
{{Hero table row|Loynis|image=Loynis|Cleric|Prayer|Basic Wisdom|Basic Learning|spell=Prayer}}
{{Hero table row|Rion|image=Rion|Cleric|First Aid|Basic Wisdom|Basic First Aid|spell=Stone Skin}}
{{Hero table row|Sanya|image=Sanya|Cleric|Eagle Eye|Basic Wisdom|Basic Eagle Eye|spell=Dispel}}
{{Hero table row|Beatrice|source={{-}}{{withhota}}|image=Beatrice|Knight|Scouting|Basic Leadership|Basic Scouting|no_spell=}}
{{T!}}}}
 
'''Banned secondary skills:'''
 
Some skills are not available for certain hero classes, which means they can only acquire them from [[Scholar (Adventure Map)|Scholar]]s, [[Witch Hut]]s (except for [[Necromancy]] and [[Leadership]], if not allowed by a map-maker), [[Seer's Hut]]s, [[Event]]s or [[Pandora's Box]]es.
 
{{ss|Necromancy}} is not available for [[knight]]s.
 
{{ss|Necromancy}} and {{ss|Interference}}{{-wh}} are not available for [[cleric]]s.
 
==Creatures==
{{switch|tag1=sod|tag2=hota|switch1=[Switch to Horn of the Abyss]|switch2=[Switch to Shadow of Death]|style1=color:blue;|style2=color:blue;}}
 
{{switch_content|tag1=sod|tag2=hota|content1= {{creature table|bgc=#{{Blue 1b}}|head=!+ colspan = 14 style="background-color:#{{Blue 1}}; font-size: 120%; color:white; height:28px;" {{!}} {{PAGENAME}} creatures (Shadow of Death)}}
{{{{PAGENAME}} creature table}}
{{T!}}|content2= {{creature table|bgc=#{{Blue 1b}}|head=!+ colspan = 14 style="background-color:#{{Blue 1}}; font-size: 120%; color:white; height:28px;" {{!}} {{PAGENAME}} creatures (Horn of the Abyss)}}
{{{{PAGENAME}} creature table (HotA)}}
{{T!}}}}
 
==Town names==
Unless specified by the mapmaker, towns will generate with a random name. Castle towns will use one of these following names:
 
{| class="wikitable sortable" style="white-space:nowrap; text-align: left;"
|-
|-
| width=75px | Alexandretta || width=75px | Armitage || width=75px | Brettonia || width=75px | Castellatus
|{{Crystal}}||12||17||47
|-
|-
| Claxton || Cornerstone || Dunwall || Gateway
|{{Gem}}||12||12||42
|-
|-
| Highcastle || Kanan || Kildare || Middleheim
|{{Mercury}}||12||12||42
|-
|-
| Transom || Whistledale || Whitemoon || Whitestone
|{{Sulfur}}||12||12||42
|-
|-
!colspan=2| Troop cost/week: !!colspan=2| 29580 {{Gold}} + 6 {{Gem}}
|}
== Heroes ==
{{Castle heroes}}
{{Hero table}}
{{Castle hero table}}
|}
|}


If there are more Castle towns on the map than possible names, they will use names taken from other towns.


{{user commentary|
== Creatures ==
* With two types of [[ranged attack]] units and two [[flying]] creature types available, Castle-based armies are well equipped to quickly engage and defeat their enemies.
{{Castle creatures}}
* Build and upgrade Portal of Glory by the cost of neglecting other dwellings and mage guild, or even recruiting other creatures.
{{Creature table}}
* Divide Archangels in several stacks (preferably in the multiples of three), so they can resurrect each other.
{{Castle creature table}}
* Brothehood of the Sword increases the morale bonus of defending creatures' by +2 in additon to [[Tavern]]'s bonus. In other words, creatures defending a Castle towns with Brotherhood of the Sword have morale of +3. This becomes very useful if you want to mix troops from different town types together. However, because all [[Knight]]s start with [[Leadership]], the bonus is only valuable when using [[Cleric]] (or other [[hero class]]es) to defend the town. <!-- Revision as of 09:27, 9 August 2014 by Kapteeni Ruoska from 'Castle specific buildings' deleted page -->
|}
 


'''Pros:'''
== Strategy ==
* Many useful creature specialties.
* Versatile units including two [[flying]] units, two [[ranged attack|ranged units]].
* [[Stables]] can provide heroes +400 [[movement]] points per remaining day of the week, which means roughly +20% more movement for heroes.
* [[Shipyard]], [[Lighthouse]], and [[Sylvia]] with [[Navigation]] specialty are all very useful on maps with significant water area.


'''Cons:'''
=== Pros ===
* Second most expensive creatures, [[Tower]] having the most. Hard to obtain the required 6 gems/week.
* Many useful creature specialties:
* The 6th level dwelling ([[Training Grounds]]) can be hard to build, as it requires 20 {{W}}.
** [[Marksman]] shoots twice
** [[Royal Griffin]] always [[retaliation|retaliates]] ([[Griffin]] retaliates twice)
** [[Crusader]] strikes twice
** [[Cavalier]] has jousting bonus
** [[Archangel]] can [[Resurrection|resurrect]]
* Versatile units including two [[flying]] units, two [[ranged attack|ranged units]]
* [[Stables]] can provide heroes +400 [[movement]] points per day, which means roughly +20% more movement for heroes.
   
=== Cons ===
* Second most expensive town, [[Tower]] being the most. Hard to obtain the required 6 gems/week, without a pond or Tower town with a [[Resource Silo]] providing them.
* The 6th tier dwelling, [[Training Grounds]] is the extremely hard to build, as it requires 30 woods.
* No units with immunity or resistance.
* No units with immunity or resistance.
* Most of non-upgraded units are significantly weaker than the their upgraded counterparts; upgrading them takes time and resources.
* Fragile ranged units.
* Grass which is Castle's [[native terrain]] doesn't give any [[movement penalty]] to the enemy.
}}{{end of user commentary}}
== See also ==
* [[Town Comparison]]
* [[List of creatures]]
* [[List of creatures (HotA)]]
* [[List of heroes]]
* [[List of heroes (HotA)]]


[[Category: Castle]]
[[Category: Castle]]
__notoc__
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