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Castle's [[native terrain]] is [[grass]].
Castle's [[native terrain]] is [[grass]].


__TOC__
==Buildings==
===Castle buiding tree===
[[File:CastleBuildingTree.png|600px|left]]


==Castle building tree==
[[File:Castle-in.png|border|none|500px|thumb|right|Fully upgraded {{PAGENAME}}]]
{| style="margin-right:20px; float:left;"
 
| [[File:CastleBuildingTree.png|600px|left]]
{| class="wikitable" style="white-space:nowrap; text-align: center; float:none;"
|}
! Building Category
! width=250 | Cost
 
|-
| '''Common'''
| {{Building cost|{{W}}<br>45||{{O}}<br>40||||{{G}}<br>37000}}
 
|-
| '''Mage Guild'''
| {{Building cost|{{W}}<br>20|{{M}}<br>18|{{O}}<br>20|{{S}}<br>18|{{C}}<br>18|{{Gem}}<br>18|{{G}}<br>5000}}
 
|-
| '''Dwellings'''
| {{Building cost|{{W}}<br>47|{{M}}<br>24|{{O}}<br>52|{{S}}<br>24|{{C}}<br>29|{{Gem}}<br>24|{{G}}<br>61500}}


[[File:Castle-in.png|border|none|500px|thumb|right|Fully upgraded {{PAGENAME}}]]
|-
| '''Unique'''
| {{Building cost|{{W}}<br>35||{{O}}<br>10||||{{G}}<br>7500}}


{{Town cost summary|
|- style="background-color:#FFE699;"
|common  = {{Building cost|{{W}}<br>45||{{O}}<br>40||||{{G}}<br>37000}}
| style="text-align: right;" | '''Total Building Cost: '''
|mage    = {{Building cost|{{W}}<br>20|{{M}}<br>18|{{O}}<br>20|{{S}}<br>18|{{C}}<br>18|{{Gem}}<br>18|{{G}}<br>5000}}
| {{Building cost|{{W}}<br>147|{{M}}<br>42|{{O}}<br>122|{{S}}<br>42|{{C}}<br>47|{{Gem}}<br>42|{{G}}<br>111000}}
|dwelling = {{Building cost|{{W}}<br>47|{{M}}<br>24|{{O}}<br>52|{{S}}<br>24|{{C}}<br>29|{{Gem}}<br>24|{{G}}<br>61500}}
 
|unique  = {{Building cost|{{W}}<br>35||{{O}}<br>10||||{{G}}<br>7500}}
|- style="background-color:#FFE699;"
|total    = {{Building cost|{{W}}<br>147|{{M}}<br>42|{{O}}<br>122|{{S}}<br>42|{{C}}<br>47|{{Gem}}<br>42|{{G}}<br>111000}}
| style="text-align: right;" | '''Troop Cost / Week: '''
|troop    = 29580 {{G}}, 6 {{Gem}}
| 29580 {{G}}, 6 {{Gem}}
}}
|}


{{clear|left}}
{{clear|left}}
===Common Buildings and Mage Guild===
===Common Buildings and Mage Guild===
{{Castle common buildings}}
{{Common buildings|Castle|Ballista|1 {{W}}, 1 {{O}}|bs1={{-}}[[file:Bloodlust.png|Bloodlust|link=Bloodlust]]{{---}}[[file:Curse.png|Curse|link=Curse]]|bs2=[[file: Death Ripple.png|Death Ripple|link=Death Ripple]]|bs3=[[file:Animate Dead.png|Animate Dead|link=Animate Dead]]|bs4={{-}}[[file:Armageddon.png|Armageddon|link=Armageddon]]| high_4 = }}


===Creature Dwellings===
===Creature Dwellings===
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{{clear|left}}
{{clear|left}}
==Heroes==
==Heroes==
{{switch|tag1=sod|tag2=hota|switch1=[Switch to Horn of the Abyss]|switch2=[Switch to Shadow of Death]|style1=color:blue;|style2=color:blue;}}
{{switch|tag1=sod|tag2=hota|switch1=[Switch to Horn of the Abyss]|switch2=[Switch to Shadow of Death]|style1=color:blue;|style2=color:blue;}}
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{{T!}}}}
{{T!}}}}


'''Banned secondary skills:'''
===Banned secondary skills===
 
Some skills are not available for certain hero classes, which means they can only acquire them from [[Scholar (Adventure Map)|Scholar]]s, [[Witch Hut]]s (except for [[Necromancy]] and [[Leadership]], if not allowed by a map-maker), [[Seer's Hut]]s, [[Event]]s or [[Pandora's Box]]es.
Some skills are not available for certain hero classes, which means they can only acquire them from [[Scholar (Adventure Map)|Scholar]]s, [[Witch Hut]]s (except for [[Necromancy]] and [[Leadership]], if not allowed by a map-maker), [[Seer's Hut]]s, [[Event]]s or [[Pandora's Box]]es.


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* Divide Archangels in several stacks (preferably in the multiples of three), so they can resurrect each other.
* Divide Archangels in several stacks (preferably in the multiples of three), so they can resurrect each other.
* Brothehood of the Sword increases the morale bonus of defending creatures' by +2 in additon to [[Tavern]]'s bonus. In other words, creatures defending a Castle towns with Brotherhood of the Sword have morale of +3. This becomes very useful if you want to mix troops from different town types together. However, because all [[Knight]]s start with [[Leadership]], the bonus is only valuable when using [[Cleric]] (or other [[hero class]]es) to defend the town. <!-- Revision as of 09:27, 9 August 2014 by Kapteeni Ruoska from 'Castle specific buildings' deleted page -->
* Brothehood of the Sword increases the morale bonus of defending creatures' by +2 in additon to [[Tavern]]'s bonus. In other words, creatures defending a Castle towns with Brotherhood of the Sword have morale of +3. This becomes very useful if you want to mix troops from different town types together. However, because all [[Knight]]s start with [[Leadership]], the bonus is only valuable when using [[Cleric]] (or other [[hero class]]es) to defend the town. <!-- Revision as of 09:27, 9 August 2014 by Kapteeni Ruoska from 'Castle specific buildings' deleted page -->
* [https://www.celestialheavens.com/viewpage.php?id{{=}}441 Strategy Guide for Castle from Jolly Joker on Celestial Heavens]


'''Pros:'''
===Pros===
* Many useful creature specialties.
* Many useful creature specialties.
* Versatile units including two [[flying]] units, two [[ranged attack|ranged units]].
* Versatile units including two [[flying]] units, two [[ranged attack|ranged units]].
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* [[Shipyard]], [[Lighthouse]], and [[Sylvia]] with [[Navigation]] specialty are all very useful on maps with significant water area.
* [[Shipyard]], [[Lighthouse]], and [[Sylvia]] with [[Navigation]] specialty are all very useful on maps with significant water area.


'''Cons:'''
===Cons===
* Second most expensive creatures, [[Tower]] having the most. Hard to obtain the required 6 gems/week.
* Second most expensive creatures, [[Tower]] having the most. Hard to obtain the required 6 gems/week.
* The 6th level dwelling ([[Training Grounds]]) can be hard to build, as it requires 20 {{W}}.
* The 6th level dwelling ([[Training Grounds]]) can be hard to build, as it requires 20 {{W}}.
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== See also ==
== See also ==
* [[Town Comparison]]
* [[List of creatures]]
* [[List of creatures]]
* [[List of creatures (HotA)]]
* [[List of creatures (HotA)]]
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[[Category: Castle]]
[[Category: Castle]]
__notoc__
__notoc__{{keywords}}
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