Castle: Difference between revisions

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{{Towns}}
{{Towns}}
[[Image:Castle-out.PNG|frame|Castle town seen on the [[adventure map]].]]
[[Image:Castle-out.PNG|frame|Castle town seen on the [[adventure map]].]]


The '''castle town''' is a good [[alignment]] [[town type]] with [[knight]] and [[cleric]] [[hero class]]es. Castle armies are primarily composed of human men-at-arms, though these towns have also formed an alliance with the [[griffin]]s and are under the  
'''Castle''' is a good [[alignment]] [[town type]] with [[Knight]] and [[Cleric]] [[hero class]]es. Castle armies are primarily composed of human men-at-arms, though these towns have also formed an alliance with the [[griffin]]s and are under the protection of [[angel]]s. With two types of [[ranged attack]] units and two [[flying]] creature types available, Castle-based armies are well equipped to quickly engage and defeat their enemies.
protection of [[angel]]s. With two types of [[ranged attack ]] units and two [[flying]] unit  types available, castle-based armies are well equipped to quickly engage and defeat their enemies.


 
== Town structures ==
== Structures ==
[[Image:Castle-in.png|right|thumb|500px|Castle town seen form the inside]]
[[Image:Castle-in.png|right|thumb|500px|Castle town seen form the inside]]


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*[[Portal of Glory]]
*[[Portal of Glory]]


 
== Heroes ==
==Heroes==
{{Herotable}}
{{Herotable}}
{{Herotablerow Castle}}
{{Herotablerow Castle}}
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[[List of heroes|List of all heroes]]
[[List of heroes|List of all heroes]]


 
== Creatures ==
==Creatures==
{{Creaturetable}}
{{Creaturetable}}
{{Creaturetablerow Castle}}
{{Creaturetablerow Castle}}
|}
|}
[[List of creatures|List of all creatures]]
[[List of creatures|List of all creatures]]


== Additional Information ==
== Additional Information ==
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* [[Native Terrain]]: [[Grass]]
* [[Native Terrain]]: [[Grass]]


===Pros===
=== Pros ===
*Overall powerful units
*Overall powerful units
*Good variety of units including two Flyers ([[Griffin]]s/[[Royal Griffin]]s and [[Angel]]s/[[Archangel]]s) and two ranged units ([[Archer]]s/[[Marksman|Marksmen]] and [[Monk]]s/[[Zealot]]s).
*Good variety of units including two Flyers ([[Griffin]]s/[[Royal Griffin]]s and [[Angel]]s/[[Archangel]]s) and two ranged units ([[Archer]]s/[[Marksman|Marksmen]] and [[Monk]]s/[[Zealot]]s).
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*[[Pikeman]]s/[[Halberdier]]s are one of the best 1st tier units, second only to [[Centaur]]s.
*[[Pikeman]]s/[[Halberdier]]s are one of the best 1st tier units, second only to [[Centaur]]s.


===Cons===
=== Cons ===
*The [[Mage Guild]] is limited to level 4.
*The [[Mage Guild]] is limited to level 4.
*Relatively expensive town. Hard to obtain the required 6 gems/week, without resource silo providing them.
*Relatively expensive town. Hard to obtain the required 6 gems/week, without resource silo providing them.
*The 6th tier dwelling, [[Training Grounds]] is the extremely hard to build, as it requires 30 woods.
*The 6th tier dwelling, [[Training Grounds]] is the extremely hard to build, as it requires 30 woods.


===Town costs===
=== Town costs ===
  ["Basic" includes Citadel, Castle & any prerequisites:
  ["Basic" includes Citadel, Castle & any prerequisites:
  "Upgrades" also includes prerequisites]
  "Upgrades" also includes prerequisites]

Revision as of 09:49, 2 April 2014

Towns
Castle Castle
Rampart Rampart
Tower Tower
Inferno Inferno
Necropolis Necropolis
Dungeon Dungeon
Stronghold Stronghold
Fortress Fortress
Conflux Conflux Armageddon's Blade
Cove Cove Horn of the Abyss
Factory Factory Horn of the Abyss
File:Castle-out.PNG
Castle town seen on the adventure map.

Castle is a good alignment town type with Knight and Cleric hero classes. Castle armies are primarily composed of human men-at-arms, though these towns have also formed an alliance with the griffins and are under the protection of angels. With two types of ranged attack units and two flying creature types available, Castle-based armies are well equipped to quickly engage and defeat their enemies.

Town structures

Castle town seen form the inside

Template:StandardBuildings

Castle specific buildings

Creature dwellings

Heroes

Template:Herotable Template:Herotablerow Castle |} List of all heroes

Creatures

Template:Creaturetable Template:Creaturetablerow Castle |} List of all creatures

Additional Information

Pros

Cons

  • The Mage Guild is limited to level 4.
  • Relatively expensive town. Hard to obtain the required 6 gems/week, without resource silo providing them.
  • The 6th tier dwelling, Training Grounds is the extremely hard to build, as it requires 30 woods.

Town costs

["Basic" includes Citadel, Castle & any prerequisites:
"Upgrades" also includes prerequisites]
Resource Basic Upgrades All
Gold 46000 29000 110000
Wood 60 17 137
Ore 50 22 122
Crystal 12 17 47
Gem 12 12 42
Mercury 12 12 42
Sulfur 12 12 42
Troop cost/week: 29580 Gold 6 Gem

Template:Town creatures