Churchyard: Difference between revisions

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{{Creature bank||name=Churchyard}}
{{Creature bank||name=Churchyard}}
{{Creature bank row|100%|Walking Dead|120|2500 {{G}}<br>Artifact [[Artifact#Class|<span title="Minor">(Mi)</span>]] ||T1=}}
{{Creature bank row|100%|Zombie|90|2500 {{G}}<br>Artifact [[Artifact#Class|<span title="Minor">(Mi)</span>]] ||T1=}}
|}
|}


'''Churchyard''' is an [[adventure map]] location, and commonly known as one of the [[creature bank]]s. It guarded by 120 [[Walking Dead]]. The reward is 2500 {{G}} and 1 [[minor]] artifact.
'''Churchyard''' is an [[adventure map]] location, and commonly known as one of the [[creature bank]]s. It guarded by 90 [[Zombie|Zombies]]. The reward is 2500 {{G}} and 1 [[minor]] artifact.


[[File: Grid-cb 4.gif|x200px|left]] The guards are divided into six stacks of 20 [[Walking Dead]] (red hexes) and attacking in alphabetic order from A to F.
[[File: Grid-cb 4.gif|x200px|left]] The guards are divided into six stacks of 15 [[Zombie|Zombies]] (red hexes) and attacking in alphabetic order from A to F.


The hero's troops are located in blue hexes 1-7 (a tail hex for two-hexed creatures) accordingly to stack positioning in the army. But if the hero has less than 7 stacks, e.g. 3, they will be placed in hexes 1-3 no matter how they were placed in the army.
The hero's troops are located in blue hexes 1-7 (a tail hex for two-hexed creatures) accordingly to stack positioning in the army. But if the hero has less than 7 stacks, e.g. 3, they will be placed in hexes 1-3 no matter how they were placed in the army.

Revision as of 13:53, 2 January 2020

Horn of the Abyss Only available when the unofficial expansion, Horn of the Abyss, is installed.
Churchyard
Picture
% Guards Content XP
Visiting scheme

|  100%  | valign=middle align=middle |

Zombie
90

| 2500 Gold
Artifact (Mi) | Experience
|- |}

Churchyard is an adventure map location, and commonly known as one of the creature banks. It guarded by 90 Zombies. The reward is 2500 Gold and 1 minor artifact.

The guards are divided into six stacks of 15 Zombies (red hexes) and attacking in alphabetic order from A to F.

The hero's troops are located in blue hexes 1-7 (a tail hex for two-hexed creatures) accordingly to stack positioning in the army. But if the hero has less than 7 stacks, e.g. 3, they will be placed in hexes 1-3 no matter how they were placed in the army.

Though war machines are not available, the infinite shots effect of Ammo Cart is active.

Slain enemies do not respawn (should the hero retreat or be defeated). Visiting a previously plundered Churchyard inflicts a -1 penalty to morale.

For Random Map Generator:

  • Terrain: any dry land.
  • Value: 1500.
  • Density: 100.

See also: