Churchyard: Difference between revisions

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{{inhota}}
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{{Creature bank||name=Churchyard}}
{{Creature bank
{{Creature bank row|100%|Walking Dead|120|2500 {{G}}<br>1 minor artifact||T1=}}
| width= 190px
|}
| content=
{{Creature bank row|100%|Zombie|90|2500 {{G}}<br>Artifact [[Artifact#Class|<span title="Minor">(m)</span>]] ||XP=1800|T1=}}
| event={{!}} colspan=4 style="background-color:#{{grey 2}};" {{!}}'''Event'''
{{!-}}
{{!}} colspan=4 {{!}} ''You are near the abandoned graveyard. Would you like to search it?<br>* * *<br>After defeating the undead you search the graveyard and find something useful!''}}


'''Churchyard''' is an [[Adventure Map]] location, and commonly known as one of the [[Creature Bank]]s. It guarded by 120 [[Walking Dead]]. The reward is 2500 {{G}} and 1 minor artifact.
'''Churchyard''' is an [[adventure map]] location, and commonly known as one of the [[creature bank]]s. It is guarded by 90 [[Zombie]]s. The reward is 2500 {{G}} and 1 [[minor]] artifact.


As with all creature banks, the hero's troops are located in the middle of the [[battlefield]] surrounded by enemies, and [[War Machine]]s are not available. Unlike with other creature banks, the guards are divided into six stacks; one in every corner, on the middle left edge, and on on the middle right edge. Slain enemies do not respawn (should the hero retreat or be defeated). Visiting a previously plundered Churchyard inflicts a -1 penalty to Morale.
[[File: Grid-cb 4.gif|x200px|left]] The guards are divided into six stacks of 15 [[Zombies]] (red hexes) and attack in alphabetic order: from A to F.


For Random Map Generator:
The hero's troops are located in blue hexes 1-7 (a tail hex for two-hexed creatures) according to stack positioning in the army slots 1-7. But if the hero has less than 7 stacks, e.g. 3, they will be placed in hexes 1-3 no matter how they were placed in the army slots.
 
Though [[war machine]]s are not present on the battlefield, the infinite shots effect from [[Ammo Cart]] is active.
 
Slain enemies do not respawn (should the hero retreat or be defeated). Visiting a previously plundered Churchyard inflicts a -1 penalty to [[morale]].
 
<div style="clear:left;"></div>
== Default settings for [[Random map|random map generator]] ==
* Terrain: any dry land.
* Terrain: any dry land.
* Value: 1500.
* Value: 1500.
* Density: 100.
* Density: 100.


[[Category: Adventure Map]]
== See also: ==
{{map objects 'see also'}}
 
{{morale navigational box|pic=-1}}
 
{{creature bank navigational box|img=churchyard 3in1}}
 
[[Category: Adventure Map (HotA)]]
[[Category: Creature Banks (HotA)]]
[[Category: Creature Banks (HotA)]]
__NOTOC__
__NOTOC__

Revision as of 19:48, 5 April 2020

Horn of the Abyss Only available when the unofficial expansion, Horn of the Abyss, is installed.
Churchyard
Picture
% Guards Content XP
 100% 
Zombie
90
2500 Gold
Artifact (m)
Experience
1800
Visiting scheme
Event
You are near the abandoned graveyard. Would you like to search it?
* * *
After defeating the undead you search the graveyard and find something useful!

Churchyard is an adventure map location, and commonly known as one of the creature banks. It is guarded by 90 Zombies. The reward is 2500 Gold and 1 minor artifact.

The guards are divided into six stacks of 15 Zombies (red hexes) and attack in alphabetic order: from A to F.

The hero's troops are located in blue hexes 1-7 (a tail hex for two-hexed creatures) according to stack positioning in the army slots 1-7. But if the hero has less than 7 stacks, e.g. 3, they will be placed in hexes 1-3 no matter how they were placed in the army slots.

Though war machines are not present on the battlefield, the infinite shots effect from Ammo Cart is active.

Slain enemies do not respawn (should the hero retreat or be defeated). Visiting a previously plundered Churchyard inflicts a -1 penalty to morale.

Default settings for random map generator

  • Terrain: any dry land.
  • Value: 1500.
  • Density: 100.

See also: