Editing Conflux
Jump to navigation
Jump to search
The edit can be undone. Please check the comparison below to verify that this is what you want to do, and then publish the changes below to finish undoing the edit.
Latest revision | Your text | ||
Line 89: | Line 89: | ||
* Upgrade your three first level creature dwellings as soon as possible: the upgraded versions are much better than the base versions (no retaliation against sprites; storm and ice elementals are range shooters). | * Upgrade your three first level creature dwellings as soon as possible: the upgraded versions are much better than the base versions (no retaliation against sprites; storm and ice elementals are range shooters). | ||
* Both storm and ice elemental have a wide range of damage: 2-8 for storm elementals, 3-7 for ice elementals. It is both a curse and a blessing, literally speaking: you want to cast [[Bless]] on them but avoid having them [[Curse]]d as well. | * Both storm and ice elemental have a wide range of damage: 2-8 for storm elementals, 3-7 for ice elementals. It is both a curse and a blessing, literally speaking: you want to cast [[Bless]] on them but avoid having them [[Curse]]d as well. | ||
* A simple [[Ring of Vitality]] makes your pixies/sprites 33% more durable; this plus a [[Vial of Lifeblood]] doubles their durability. | * A simple [[Ring of Vitality]] makes your pixies/sprites 33% more durable; this plus a [[Vial of Lifeblood]] doubles their durability. | ||
* Statistically, the conflux's higher tier units are weaker than average. However, this is compensated by their strong low tier units, which gives the conflux an advantage over the other factions in the early game. | * Statistically, the conflux's higher tier units are weaker than average. However, this is compensated by their strong low tier units, which gives the conflux an advantage over the other factions in the early game. |