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{{About|This article refers to the namesake gameplay term. For the adventure map object, see [[Corpse]].}}
{{About|This article refers to the namesake gameplay term. For the adventure object, see [[Corpse]].}}


Corpse is a gameplay term that references to remains of dead creatures' stacks. They can be [[Resurrection|resurrected]] by {{Cn|Archangel}}s, {{Sn|Resurrection}} spell or via {{Sn|Sacrifice}} spell; converted into {{Cn|Demon}}s by {{Cn|Pit Lord}}s; reanimated by {{Sn|Animate Dead}} spell or [[Repair|repaired]] by {{Cn|Mechanic|noname=}}{{Cn|Engineer|name=Mechanics and Engineers}} {{withhota}}. Corpses disappear by {{Cn|Olgoi-Khorkhoi}}s [[Devour Corpses]] {{withhota}} ability, {{Cn|Automaton|noname=}}{{Cn|Sentinel Automaton|name=Automatons and Sentinel Automatons}} [[Detonation]] {{withhota}} ability, {{Sn|Sacrifice}} spell if they are sacrificed, and the {{An|Ring of Oblivion}} {{withhota}} also automatically removes any corpse from the battlefield.
Corpse is a gameplay term that references to remains of dead creatures' stacks. They can be [[Resurrection|resurrected]] by {{Cn|Archangel}}s, {{Sn|Resurrection}} spell or via {{Sn|Sacrifice}} spell; converted into {{Cn|Demon}}s by {{Cn|Pit Lord}}s; reanimated by {{Sn|Animate Dead}} spell or [[Repair|repaired]] by {{Cn|Mechanic|noname=}}{{Cn|Engineer|name=Mechanics and Engineers}} {{withhota}}. Corpses disappear by {{Cn|Olgoi-Khorkhoi}}s [[Devour Corpses]] {{withhota}} ability, {{Cn|Automaton|noname=}}{{Cn|Sentinel Automaton|name=Automatons and Sentinel Automatons}} [[Detonation]] {{withhota}} ability, {{Sn|Sacrifice}} spell if they are sacrificed, and the {{An|Ring of Oblivion}} {{withhota}} also automatically removes any corpse from the battlefield.


[[Category: Terms]]
[[Category: Terms]]
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