Creature Bank: Difference between revisions

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(UNDO: Actually Nagas do give sulfur, but I believe HD-mod (or some other version) has "fixed the problem".)
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'''Creature Bank''' is a collective term for [[Adventure Map]] locations, where a hero may fight agains guards in order to recieve a treasure inside the Creature Bank. The treasure is typically consist of [[Gold]] and/or [[Resource]]s, but may also contain [[Creature]]s or [[Artifact]]s. The battle against the guards has an unique arrangement, where hero's troops are located in the middle of the [[Battlefield]] surrounded by the guards. Also, no [[War Machines]] are present in the combat. If the hero loses or flees from the battle, defeated guardians will not respawn.
'''Creature Bank''' is a collective term for [[Adventure Map|adventure map]] locations, where a hero may fight against guards in order to receive a reward. The reward typically consists of [[gold]] and/or [[resource]]s, but may also contain [[creature]]s or [[artifact]]s. The battle against the guards has a unique arrangement. The hero's troops are located in the middle of the [[battlefield]] surrounded by enemies. As with other situations when a hero is set upon on both sides, [[war machine|war machines]] are not available. As with other battles, slain enemies do not respawn (should the hero retreat or be defeated).


{{Table|Name|Guards|Treasure|align=left}}  
{{Table|Name|Guards|Treasure|align=left}}  

Revision as of 17:00, 23 December 2016

Creature Bank is a collective term for adventure map locations, where a hero may fight against guards in order to receive a reward. The reward typically consists of gold and/or resources, but may also contain creatures or artifacts. The battle against the guards has a unique arrangement. The hero's troops are located in the middle of the battlefield surrounded by enemies. As with other situations when a hero is set upon on both sides, war machines are not available. As with other battles, slain enemies do not respawn (should the hero retreat or be defeated).

Name Guards Treasure
Crypt 50–60 low-tier Undead 1000–5000 Gold, possibly Artifact (T)
Cyclops Stockpile 20–50 Cyclops 4–10x Wood, Mercury, Ore, Sulfur, Crystal and Gem
Derelict Ship 20–60 Water Elementals 3000–6000 Gold, possibly Artifact (T or Mi)
Dragon Fly Hive 30-90 Dragon Flies 4–12 Wyverns
Dragon Utopia 16-26 Dragons 20´000–50´000 Gold
4x Artifact (varying T to R)
Dwarven Treasury 50-150 Dwarves 2500–7500 Gold, 2–10 Crystal
Griffin Conservatory 50–200 Griffins 1–4 Angels
Imp Cache 100–300 Imps 1000–5000 Gold, 2–6 Mercury
Medusa Stores 20–50 Medusas 2000–5000 Gold, 5–10 Sulfur
Naga Bank 10–30 Nagas 4000–12000 Gold, 8–24 Sulfur
Shipwreck 10–50 Wights 2000–5000 Gold, possibly Artifact

Visiting crypts or shipwrecks that have already been cleared decreases the morale of the Hero's troops by one point until the next battle.