Cyclops and Cyclops King: Difference between revisions

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{{Stronghold creatures}}{{Creature
{{Stronghold creatures}}{{Creature
| AI_Value  = 1266
  | Name      = Cyclops
  | Name      = Cyclops
  | Attack    = 15
  | Attack    = 15
Line 9: Line 10:
  | Shots    = 16
  | Shots    = 16
  | Cost      = 750
  | Cost      = 750
  | Special  = Can attack siege walls
  | Special  = • [[Ranged attack]]<br> • Can attack siege [[wall]]s
| U_AI_Value= 1443
  | U_name    = Cyclops King
  | U_name    = Cyclops King
  | U_attack  = 17
  | U_attack  = '''17'''
  | U_defense = 13
  | U_defense = '''13'''
  | U_speed  = 8
  | U_speed  = '''8'''
| U_damage  = 16–20
  | U_shots  = '''24'''
| U_health  = 70
  | U_shots  = 24
  | U_cost    = 1100
  | U_cost    = 1100
| U_special = Can attack siege walls
}}  
}}  


'''Cyclopes and cyclops kings''' are level 6 creatures of [[stronghold town]]. They are recruited from the [[cyclops cave]].
{{Cram|Cyclops Cave|Cyclops|Cyclops King|no_dwelling=}}
'''Cyclopes and Cyclops Kings''' are level 6 creatures of [[Stronghold town]]. They are recruited from the [[Cyclops Cave]]. Note, that Cyclops is singular while plural phrasing is Cyclopes in game.


Cyclopses and cyclops kings attack at range by throwing boulders to devastating effect. Both can target siege walls and damage them like a [[catapult]]. Cyclops catapult attacks
Cyclopes and Cyclops Kings attack at range by throwing boulders to devastating effect. Both can target siege walls and damage them like a [[catapult]]. Cyclopes' catapult attacks are applied with basic [[ballistics]] skill. Cyclops Kings do the same at the advanced ballistics skill level.
are applied with [[Ballistics|basic ballistics skill]]. Cyclops kings do the same at the advanced ballistics skill level.


===== Heroes with a specialty =====
*{{H|Yog|Barbarian}} has cyclopes as a [[Specialty#Creature_specialties|specialty]], which increases the Attack and Defense skills of any Cyclops or Cyclops King he commands for each level he attains after the 6th level, and gives them a [[speed]] bonus of 1.
{{creature 'see also'}}


[[Category: Creatures]]
[[Category: Creatures]]
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__NOTOC__

Revision as of 09:53, 13 September 2018

Stronghold creatures
Level 1
Goblin Goblin
Hobgoblin Hobgoblin
Level 2
Wolf Rider Wolf Rider
Wolf Raider Wolf Raider
Level 3
Orc Orc
Orc Chieftain Orc Chieftain
Level 4
Ogre Ogre
Ogre Mage Ogre Mage
Level 5
Roc Roc
Thunderbird Thunderbird
Level 6
Cyclops Cyclops
Cyclops King Cyclops King
Level 7
Behemoth Behemoth
Ancient Behemoth Ancient Behemoth
Towns
Castle Stronghold Inferno
Rampart Fortress Necropolis
Tower Conflux Dungeon
Factory Cove
Neutral
Statistics
Cyclops
 Cost per troop 

750

Attack 15
Defense 12
Damage 16–20
Health 70
Speed 6
Movement Ground
Size 1
Shots 16
Growth 2
AI Value 1266
 Special abilities:
Ranged attack
• Can attack siege walls
Cyclops King
 Cost per troop 

1100

Attack 17
Defense 13
Damage 16–20
Health 70
Speed 8
Movement Ground
Size 1
Shots 24
Growth 2
AI Value 1443
 Special abilities:
Ranged attack
• Can attack siege walls
Cyclops Cave  

Cyclopes and Cyclops Kings are level 6 creatures of Stronghold town. They are recruited from the Cyclops Cave. Note, that Cyclops is singular while plural phrasing is Cyclopes in game.

Cyclopes and Cyclops Kings attack at range by throwing boulders to devastating effect. Both can target siege walls and damage them like a catapult. Cyclopes' catapult attacks are applied with basic ballistics skill. Cyclops Kings do the same at the advanced ballistics skill level.

Heroes with a specialty
  • Yog Yog the Barbarian has cyclopes as a specialty, which increases the Attack and Defense skills of any Cyclops or Cyclops King he commands for each level he attains after the 6th level, and gives them a speed bonus of 1.

See also: