Daremyth: Difference between revisions

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  | sec_skill2 = [[Intelligence]]
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'''Daremyth''' should have been dead a long time ago.  Her go-anywhere-do-anything attitude has put her in situations that she should have never survived, but somehow she comes through unscathed.
 
===Biography===
Daremyth should have been dead a long time ago.  Her go-anywhere-do-anything attitude has put her in situations that she should have never survived, but somehow she comes through unscathed.
<br style="clear:both;" />
===Special Ability===
[[Image:Specialty_Fortune.png|left]]
;Fortune: Daremyth's proficiency in the [[Fortune]] spell allows her to cast it with increased effect, based on her level compared to the level of the target (greater bonus on weaker units).
<br style="clear:both;" />
===Secondary Skills===
 
Basic [[Wisdom]]
 
Basic [[Intelligence]]
 
===Additional Information===
 
Class: [[Wizard]]
 
Gender: Female
 
Species: Genie


Daremyth starts with a [[Spell Book]] and knows the spell [[Fortune]].
Daremyth starts with a [[Spell Book]] and knows the spell [[Fortune]].
Line 37: Line 16:


{{Tower heroes}}
{{Tower heroes}}
[[Category: Wizards]]
[[Category: Wizards]]
__NOTOC__
__NOTOC__

Revision as of 16:15, 29 August 2013

Daremyth the Wizard
Basic information:
Daremyth Class: Wizard
Gender: Female
Race:
'
Specialty: Fortune
Specialty Fortune
Starting primary skills:
Attack 0 Defense 0 Spell Power 2 Knowledge 3
Starting secondary skill:
[[File:.png 48px]]  [[]]
[[File:.png 48px]]  [[]]
Starting troops:
[[File: Creature portrait {{{troop_1}}} small.gif|{{{troop_1}}}|link={{{troop_1}}}]] [[{{{troop_1}}}|{{{troop_1}}}]] Always
[[File: Creature portrait {{{troop_2}}} small.gif|{{{troop_2}}}|link={{{troop_2}}}]] [[{{{troop_2}}}|{{{troop_2}}}]] 88%
[[File: Creature portrait {{{troop_3}}} small.gif|{{{troop_3}}}|link={{{troop_3}}}]] [[{{{troop_3}}}|{{{troop_3}}}]] 25%
Starting troops Horn of the Abyss:
[[File: Creature portrait {{{troop_1}}} small.gif|{{{troop_1}}}|link={{{troop_1}}}]] [[{{{troop_1}}}|{{{troop_1}}}]] Always
[[File: Creature portrait {{{troop_2}}} small.gif|{{{troop_2}}}|link={{{troop_2}}}]] [[{{{troop_2}}}|{{{troop_2}}}]] Always
[[File: Creature portrait {{{troop_3}}} small.gif|{{{troop_3}}}|link={{{troop_3}}}]] [[{{{troop_3}}}|{{{troop_3}}}]] Always
Starting spell:
[[File:.png link={{{spell}}}]] [[{{{spell}}}|{{{spell}}}]]
Starts with:
50px link={{{warmachine}}}
[[{{{warmachine}}}|{{{warmachine}}}]]
88%
(Always Horn of the Abyss)
Starting movement points:
Minimum Maximum HotA Horn of the Abyss
Starting movement points:

Daremyth the Wizard is a [[{{{town}}}]] hero. Daremyth starts with a spell book and the spell [[{{{spell}}}|{{{spell}}}]].

Daremyth should have been dead a long time ago. Her go-anywhere-do-anything attitude has put her in situations that she should have never survived, but somehow she comes through unscathed.

Daremyth starts with a Spell Book and knows the spell Fortune.

J R's rating: 2/5

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