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* [[Cavalier]]s are upgraded to [[Champion]]s for free at [[Stables]] located on the [[Adventure Map]].
* [[Cavalier]]s are upgraded to [[Champion]]s for free at [[Stables]] located on the [[Adventure Map]].
* [[Clone]]d creatures also copy the ability to cast spells. For example, [[Ogre Mage|Ogre Magi]] can cast [[Bloodlust]] or [[Archangel]] can cast [[Resurrection]].
* [[Clone]]d creatures also copy the ability to cast spells. For example, [[Ogre Mage|Ogre Magi]] can cast [[Bloodlust]] or [[Archangel]] can cast [[Resurrection]].
* [[Dispel]] nor [[Cure]] cannot remove the effect of [[Disrupting Ray]].
* Even though [[Black Dragon]]s are immune to all creature abilites (e.g. [[stone gaze]]), they can still be [[bind]]ed by [[dendroid]]s.
* Even though [[Black Dragon]]s are immune to all creature abilites (e.g. [[stone gaze]]), they can still be [[bind]]ed by [[dendroid]]s.
* Even though [[Black Dragon]]s are immune to all spells, they still receive damage from [[Efreet Sultan]]s' Fire Shield.
* Even though [[Black Dragon]]s are immune to all spells, they still receive damage from [[Efreet Sultan]]s' Fire Shield.
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* [[Gold Dragon]]s are susceptible to Dispel cast by heroes, the Resurrection part of Sacrifice (but not the Sacrification), Ghost Dragon's Aging, War Unicorn's Blinding and Medusa Queen's Stone Gaze?
* [[Gold Dragon]]s are susceptible to Dispel cast by heroes, the Resurrection part of Sacrifice (but not the Sacrification), Ghost Dragon's Aging, War Unicorn's Blinding and Medusa Queen's Stone Gaze?
* That Luck stacks with the [[Dread Knight]]'s Death Blow?
* That Luck stacks with the [[Dread Knight]]'s Death Blow?
* [[Dispel]] and Cure cannot remove [[Disrupting Ray]] and the Bind curse from Dendroid Guards/Soldiers?
 
* [[Orb of Vulnerability]] breaks creature immunities to magic (but not artifact-granted immunities)?
* [[Orb of Vulnerability]] breaks creature immunities to magic (but not artifact-granted immunities)?
* The odds of Wandering Monsters joining you depends on what troops you have with you (and whether or not you have [[Diplomacy]]).
* The odds of Wandering Monsters joining you depends on what troops you have with you (and whether or not you have [[Diplomacy]]).

Revision as of 04:15, 4 August 2014

Did you know is collection of small bits of information about Heroes of Might and Magic III.

Verified statements

Unverfied claims

  • Archangels resurrect less creatures with health artifacts on, but Pit Lords raise more creatures with additional health points with health artifacts?
  • Serpent/Dragon Flies can dispel Anti-Magic , because Dispel is only one spell which can remove it. - The Serpent/Dragon Flies get this ability in Heroes v1.4 or Complete.
  • You can mark a path max. 602 tiles long on ground and 594 tiles long on water?
  • Gold Dragons are susceptible to Dispel cast by heroes, the Resurrection part of Sacrifice (but not the Sacrification), Ghost Dragon's Aging, War Unicorn's Blinding and Medusa Queen's Stone Gaze?
  • That Luck stacks with the Dread Knight's Death Blow?
  • Orb of Vulnerability breaks creature immunities to magic (but not artifact-granted immunities)?
  • The odds of Wandering Monsters joining you depends on what troops you have with you (and whether or not you have Diplomacy).
  • The Disguise spell is completely useless against Hard/Expert/Impossible AI?
  • Elementals that are summoned in combat aren't affected by Planeswalkers' bonuses?


Not true