Disrupting Ray: Difference between revisions

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{{spelltable|Air Magic|10|Unlimited|2nd}}
{{spelltable|Air Magic|10|Until end of combat|2nd}}


Reduces target enemy stack's [[Defense]].
Reduces target enemy stack's [[Defense]].

Revision as of 06:24, 6 April 2009

Template:Spelltable

Reduces target enemy stack's Defense. Template:Skills Note: This is the only stackable spell (it can be cast again at the same unit to further reduce defense).

Comment

The advantage of this spell is that effects are cumulative over the duration of the first casting, for as many times as you can cast it. The most typical use is on a Blinded stack, dropping defense down to zero before all friendly troops attack, making for an easy and quick kill of an otherwise tough opponent.

It is also impossible to dispel/cure. The effects stay until combat ends.