Editing Druid
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{{Hero classes}}{{Hero class|2|5|3|1|4|4|7|4|3|1|7|7|2|4|5|9|6|2|0|1|5|1|8|2|6|1|4|8|41=0 | {{Hero classes}}{{Hero class|2|5|3|1|4|4|7|4|3|1|7|7|2|4|5|9|6|2|0|1|5|1|8|2|6|1|4|8|41=0 | ||
|0|2|1|2 | |0|2|1|2 | ||
|10|20|35|35|20|20|30|30 | |10|20|35|35|20|20|30|30}} | ||
'''Druids''' are the magic heroes of [[Rampart]]. | '''Druids''' are the magic heroes of [[Rampart]]. | ||
''"Druids are mystics who draw their power from a harmonic relationship with the land. While they pursue their mystical knowledge, their outdoor living causes them to acquire a balance of physical skills."{{-}}<sup>[[Restoration of Erathia Manual Page 25|RoE manual]]''</sup> | ''"Druids are mystics who draw their power from a harmonic relationship with the land. While they pursue their mystical knowledge, their outdoor living causes them to acquire a balance of physical skills."''{{-}}<sup>[[Restoration of Erathia Manual Page 25|RoE manual]]''</sup> | ||
As they are heroes of a [[alignment|good]] town, this allows them to get experience on [[Altar of Sacrifice]] and in [[Grotto]]{{-wh}} for artifacts only. | As they are heroes of a [[alignment|good]] town, this allows them to get experience on [[Altar of Sacrifice]] and in [[Grotto]]{{-wh}} for artifacts only. | ||
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|- valign=top | |- valign=top | ||
| | | | ||
* {{ | * {{SS|Luck}} | ||
* {{ | * {{SS|Scholar}} | ||
* {{ | * {{SS|Wisdom}} | ||
| | | | ||
* {{ | * {{SS|Artillery}} | ||
* {{ | * {{SS|Fire Magic}} | ||
* {{ | * {{SS|Offense}} | ||
* {{ | * {{SS|Resistance}} | ||
* {{ | * {{SS|Tactics}} | ||
| | | | ||
* {{ | * {{SS|Necromancy}} | ||
* {{ | * {{SS|Interference}} {{withhota}} | ||
|} | |} | ||
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{{Hero table row|Uland|image=Uland|Druid|Cure|Basic Wisdom|Basic Ballistics|spell=Cure}} | {{Hero table row|Uland|image=Uland|Druid|Cure|Basic Wisdom|Basic Ballistics|spell=Cure}} | ||
{{T!}} | {{T!}} | ||
''*'' [[Gem]]'s starting {{ | ''*'' [[Gem]]'s starting {{sn1|Summon Boat}} is replaced by {{sn1|Bless}} on maps without water.}} | ||
|} | |} | ||