Druid: Difference between revisions
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{{Hero classes}}{{Hero class | {{Hero classes}}{{Hero class|2|5|3|1|4|4|7|4|3|1|7|7|2|4|5|9|6|2|0|1|5|1|8|2|6|1|4|8 | ||
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'''Druids''' are the magic heroes [[Rampart]]. They are mystics who draw their power from a harmonic relationship with the land. While Druids pursue their mystical knowledge, their outdoor living causes them to acquire a balance of physical skills. | |||
All Druids start with the [[Secondary Skills|secondary skill]] [[Wisdom]]. | |||
{| cellspacing=0 | |||
* | ! style="padding-left:5px; padding-right:5px" | Most likely to learn: | ||
* | ! style="padding-left:5px; padding-right:5px" | Unlikely to learn: | ||
* | ! style="padding-left:5px; padding-right:5px" | Cannot learn: | ||
* | |- valign=top | ||
| | |||
* {{SS|Luck}} | |||
* {{SS|Scholar}} | |||
* {{SS|Wisdom}} | |||
| | |||
* {{SS|Artillery}} | |||
* {{SS|Fire Magic}} | |||
* {{SS|Offense}} | |||
* {{SS|Resistance}} | |||
* {{SS|Tactics}} | |||
| | |||
* {{SS|Necromancy}} | |||
* {{SS|Interference}} {{withhota}} | |||
|} | |||
== Druids == | |||
{| | {{Herotable}} | ||
| | {{Hero table row|Aeris|image=Aeris|Druid|Pegasi|Basic Wisdom|Basic Scouting|spell=Protection from Air}} | ||
| | {{Hero table row|Alagar|image=Alagar|Druid|Ice Bolt|Basic Wisdom|Basic Sorcery|spell=Ice Bolt}} | ||
{{Hero table row|Coronius|image=Coronius|Druid|Slayer|Basic Wisdom|Basic Scholar|spell=Slayer}} | |||
{{Hero table row|Elleshar|image=Elleshar|Druid|Intelligence|Basic Wisdom|Basic Intelligence|spell=Curse}} | |||
{{Hero table row|Malcom|image=Malcom|Druid|Eagle Eye|Basic Wisdom|Basic Eagle Eye|spell=Magic Arrow}} | |||
{{Hero table row|Melodia|image=Melodia|Druid|Fortune|Basic Wisdom|Basic Luck|spell=Fortune}} | |||
{{Hero table row|Gem|image=Gem|Druid|First Aid|Basic Wisdom|Basic First Aid|spell=Summon Boat}} | |||
| | {{Hero table row|Uland|image=Uland|Druid|Cure|Advanced Wisdom|Basic Ballistics|spell=Cure}} | ||
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[[Category: Druids|*]] | [[Category: Druids|*]] | ||
__NOTOC__ |
Revision as of 07:55, 1 January 2020
Hero classes |
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Castle |
Knight |
Cleric |
Rampart |
Ranger |
Druid |
Tower |
Alchemist |
Wizard |
Inferno |
Demoniac |
Heretic |
Necropolis |
Death Knight |
Necromancer |
Dungeon |
Overlord |
Warlock |
Stronghold |
Barbarian |
Battle Mage |
Fortress |
Beastmaster |
Witch |
Conflux |
Planeswalker |
Elementalist |
Cove |
Captain |
Navigator |
Factory |
Mercenary |
Artificer |
Druid | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
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Chances of secondary skills | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
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Druids are the magic heroes Rampart. They are mystics who draw their power from a harmonic relationship with the land. While Druids pursue their mystical knowledge, their outdoor living causes them to acquire a balance of physical skills.
All Druids start with the secondary skill Wisdom.
Most likely to learn: | Unlikely to learn: | Cannot learn: |
---|---|---|
Druids
Template:Herotable |- style="white-space:nowrap;" | Aeris||style="border-right:5px solid #B8E6B8"| Druid ||||style="border-right:5px solid #B8E6B8; white-space: nowrap;"| Pegasi|||| Basic Wisdom |||| Basic Scouting |||| style="padding-right:0.5em;"| Protection from Air |- style="white-space:nowrap;" | Alagar||style="border-right:5px solid #B8E6B8"| Druid ||||style="border-right:5px solid #B8E6B8; white-space: nowrap;"| Ice Bolt|||| Basic Wisdom |||| Basic Sorcery |||| style="padding-right:0.5em;"| Ice Bolt |- style="white-space:nowrap;" | Coronius||style="border-right:5px solid #B8E6B8"| Druid ||||style="border-right:5px solid #B8E6B8; white-space: nowrap;"| Slayer|||| Basic Wisdom |||| Basic Scholar |||| style="padding-right:0.5em;"| Slayer |- style="white-space:nowrap;" | Elleshar||style="border-right:5px solid #B8E6B8"| Druid ||||style="border-right:5px solid #B8E6B8; white-space: nowrap;"| Intelligence|||| Basic Wisdom |||| Basic Intelligence |||| style="padding-right:0.5em;"| Curse |- style="white-space:nowrap;" | Malcom||style="border-right:5px solid #B8E6B8"| Druid ||||style="border-right:5px solid #B8E6B8; white-space: nowrap;"| Eagle Eye|||| Basic Wisdom |||| Basic Eagle Eye |||| style="padding-right:0.5em;"| Magic Arrow |- style="white-space:nowrap;" | Melodia||style="border-right:5px solid #B8E6B8"| Druid ||||style="border-right:5px solid #B8E6B8; white-space: nowrap;"| Fortune|||| Basic Wisdom |||| Basic Luck |||| style="padding-right:0.5em;"| Fortune |- style="white-space:nowrap;" | Gem||style="border-right:5px solid #B8E6B8"| Druid ||||style="border-right:5px solid #B8E6B8; white-space: nowrap;"| First Aid|||| Basic Wisdom |||| Basic First Aid |||| style="padding-right:0.5em;"| Summon Boat |- style="white-space:nowrap;" | Uland||style="border-right:5px solid #B8E6B8"| Druid ||||style="border-right:5px solid #B8E6B8; white-space: nowrap;"| Cure|||| Advanced Wisdom |||| Basic Ballistics |||| style="padding-right:0.5em;"| Cure |}