Dwarf and Battle Dwarf: Difference between revisions

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''"Because of their slowness, dwarves are perhaps best used to defend ranged attackers. Battle dwarves have greater mobility and are more versatile. Dwarves and battle dwarves have, respectively, a 20% and 40% resistance to magic which gives them a chance to ignore the effects of hostile spell attacks."{{-}}<sup>[[Restoration of Erathia Manual Page 105|RoE manual]]''</sup>
''"Because of their slowness, dwarves are perhaps best used to defend ranged attackers. Battle dwarves have greater mobility and are more versatile. Dwarves and battle dwarves have, respectively, a 20% and 40% resistance to magic which gives them a chance to ignore the effects of hostile spell attacks."{{-}}<sup>[[Restoration of Erathia Manual Page 105|RoE manual]]''</sup>


Building the [[Miners' Guild]] increases dwarves' growth by 4 per week. However, they are not recommended to be found in the main army, at least after early game, mostly because they will significantly slow down the hero on the adventure map.
Building the [[Miners' Guild]] increases dwarves' growth by 4 per week.


===== Heroes with a specialty =====
===== Heroes with a specialty =====


*{{H|Ufretin|Ranger}} has dwarves as a [[Specialty#Creature_specialties|specialty]], which increases the attack and defense skills of any dwarves or battle dwarves for each level attained after 2nd level, and gives them a [[speed]] bonus of 1.
*{{H|Ufretin|Ranger}} has dwarves as a [[Specialty#Creature_specialties|specialty]], which increases the attack and defense skills of any dwarves or battle dwarves for each level attained after 2nd level, and gives them a [[speed]] bonus of 1.
== General Tactics and Info ==
They are not recommended to be found in the main army, at least after early game, mostly because they will significantly slow down the hero on the adventure map. However, they are good tanks and should be used (if possible) in important battles.


{{creature 'see also'}}
{{creature 'see also'}}

Revision as of 17:05, 20 March 2020

Rampart creatures
Level 1
Centaur Centaur
Centaur Captain Centaur Captain
Level 2
Dwarf Dwarf
Battle Dwarf Battle Dwarf
Level 3
Wood Elf Wood Elf
Grand Elf Grand Elf
Level 4
Pegasus Pegasus
Silver Pegasus Silver Pegasus
Level 5
Dendroid Guard Dendroid Guard
Dendroid Soldier Dendroid Soldier
Level 6
Unicorn Unicorn
War Unicorn War Unicorn
Level 7
Green Dragon Green Dragon
Gold Dragon Gold Dragon
Towns
Castle Stronghold Inferno
Rampart Fortress Necropolis
Tower Conflux Dungeon
Factory Cove
Neutral
Statistics
Dwarf
 Cost per troop 

120

Attack 6
Defense 7
Damage 2–4
Health 20
Speed 3
Movement Ground
Size 1
Growth 8 (+4)
AI Value 138
 Special abilities:
Magic resistance 20%
Battle Dwarf
 Cost per troop 

150

Attack 7
Defense 7
Damage 2–4
Health 20
Speed 5
Movement Ground
Size 1
Growth 8 (+4)
AI Value 209
 Special abilities:
Magic resistance 40%
Dwarf Cottage  

Dwarves and Battle Dwarves are level 2 creatures of Rampart town. They are recruited from Dwarf Cottage.

"Because of their slowness, dwarves are perhaps best used to defend ranged attackers. Battle dwarves have greater mobility and are more versatile. Dwarves and battle dwarves have, respectively, a 20% and 40% resistance to magic which gives them a chance to ignore the effects of hostile spell attacks." RoE manual

Building the Miners' Guild increases dwarves' growth by 4 per week.

Heroes with a specialty
  • Ufretin Ufretin the Ranger has dwarves as a specialty, which increases the attack and defense skills of any dwarves or battle dwarves for each level attained after 2nd level, and gives them a speed bonus of 1.

General Tactics and Info

They are not recommended to be found in the main army, at least after early game, mostly because they will significantly slow down the hero on the adventure map. However, they are good tanks and should be used (if possible) in important battles.

See also: