Earth Magic: Difference between revisions

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{{About|is about the [[secondary skill]]. For earth magic spells, see [[School of Earth Magic]].}}
{{About|This article refers to the [[secondary skill]]. For the school of magic, see [[School of Earth Magic]].}}


{{Secondary skills}}
{{Secondary skills}}
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'''Earth magic''' is a [[secondary skill]], that increases the effectiveness and reduces costs of [[spells]] from the [[School of Earth Magic]].
'''Earth Magic''' is a [[secondary skill]], that increases the effectiveness and reduces costs of [[spell]]s from the [[School of Earth Magic]].


== Discussion ==
'''Heroes with Earth Magic as a starting skill:'''
The main reasons for choosing earth magic are [[town portal]] and [[slow]] spells. The first one is one of the most powerful adventure map spells with [[fly]] and [[dimension door]]. Expert earth magic causes [[slow]] to be cast at [[mass spell]], which makes it worth the secondary skill slot.
* {{Hn|Grindan|Elementalist}} (basic)
* {{Hn|Labetha|Elementalist}} (basic)


[[Category: Secondary skills]]
[[Category: Secondary skills]]
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Revision as of 20:14, 29 March 2018

This article refers to the secondary skill. For the school of magic, see School of Earth Magic.

Secondary skills
 Air Magic
 Archery
 Armorer
 Artillery
 Ballistics
 Diplomacy
 Eagle Eye
 Earth Magic
 Estates
 Fire Magic
 First Aid
 Intelligence
 Interference Horn of the Abyss
 Leadership
 Learning
 Logistics
 Luck
 Mysticism
 Navigation
 Necromancy
 Offense
 Pathfinding
 Resistance
 Scholar
 Scouting
 Sorcery
 Tactics
 Water Magic
 Wisdom
Earth Magic
Basic Earth Magic: allows your hero to cast earth spells at reduced cost.
Advanced Earth Magic: allows your hero to cast earth spells at reduced cost and increased effectiveness.
Expert Earth Magic: allows your hero to cast earth spells at reduced cost and maximum effectiveness.

Earth Magic is a secondary skill, that increases the effectiveness and reduces costs of spells from the School of Earth Magic.

Heroes with Earth Magic as a starting skill: