Difference between revisions of "Earth Magic"

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{{About|This article refers to the [[secondary skill]]. For the school of magic, see [[School of Earth Magic]].}}
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{{Secondary skills}}
 
{{Secondary skills}}
 
{{Secondary skill
 
{{Secondary skill
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Increases the performance of your Earth Magic [[Spells]].
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'''Earth Magic''' is a [[secondary skill]], that increases the effectiveness and reduces costs of [[spell]]s from the [[School of Earth Magic]].
 
 
== List of Earth Magic Spells ==
 
=== [[First Level Spells|First Level]] ===
 
 
 
*[[Magic Arrow]]
 
*[[Shield]]
 
*[[Slow]]
 
*[[Stone Skin]]
 
*[[View Earth]]
 
 
 
=== [[Second Level Spells|Second Level]] ===
 
*[[Death Ripple]]
 
*[[Quicksand]]
 
*[[Visions]]
 
 
 
=== [[Third Level Spells|Third Level]] ===
 
*[[Animate Dead]]
 
*[[Anti-Magic]]
 
*[[Earthquake]]
 
*[[Force Field]]
 
*[[Protection from Earth]]
 
 
 
=== [[Fourth Level Spells|Fourth Level]] ===
 
*[[Meteor Shower]]
 
*[[Resurrection]]
 
*[[Sorrow]]
 
*[[Town Portal]]
 
 
 
=== [[Fifth Level Spells|Fifth Level]] ===
 
*[[Implosion]]
 
*[[Summon Earth Elemental]]
 
  
==Description==
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'''Heroes with Earth Magic as a starting skill:'''
Considered the strongest spell school by most, Earth Magic basically does it all: good [[Direct damage spells|damage spells]], good [[Adventure spell|adventure map spells]], decent [[blessing]]s, [[Resurrection]]/[[Animate Dead]], and last, but not least, [[Slow]]. If your hero is going to learn only one Magic School, Earth Magic would be it. Still, some tend to rank it a bit too highly; [[Town Portal]] is obviously an excellent spell, but it is also often [[banned]]. Resurrection is a great spell, but most of the time, it can't turn a [[Combat|battle]]. Slow is also great, but it won't help you that much if the enemy has better [[ranged unit]]s than you. That being said, Earth Magic is still powerful enough for it to be one of the "must have" [[Secondary Skills|skills]].
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* {{H2|Grindan|Elementalist}} (basic)
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* {{H2|Labetha|Elementalist}} (basic)
  
=== DiFool's Ratings (1-5) ===
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{{ZET SEC SKILL CHANCE TABLE| 2 (lowest)| 3| 3| 4| 3| 3| 3| 4| 4| 8 (highest)| 3| 5| 3| 3| 3| 3| 3| 6| 4| 5}}
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|}
  
*[[Direct damage spells|Direct damage]]  5
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{{secondary skill 'see also'}}
*[[Blessing|Benefit own army]]            5
 
*[[Curse (spell type)|Weaken enemy army]] 3
 
*[[Adventure spell|Travel]]              4
 
*[[Informational spells|Informational]]  5
 
*  Specialty helps?                      5
 
  
 
[[Category: Secondary skills]]
 
[[Category: Secondary skills]]
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__NOTOC__

Latest revision as of 08:48, 25 March 2020

This article refers to the secondary skill. For the school of magic, see School of Earth Magic.
Secondary skills
Expert Air Magic.png Air Magic
Expert Archery.png Archery
Expert Armorer.png Armorer
Expert Artillery.png Artillery
Expert Ballistics.png Ballistics
Expert Diplomacy.png Diplomacy
Expert Eagle Eye.png Eagle Eye
Expert Earth Magic.png Earth Magic
Expert Estates.png Estates
Expert Fire Magic.png Fire Magic
Expert First Aid.png First Aid
Expert Intelligence.png Intelligence
Expert Leadership.png Leadership
Expert Learning.png Learning
Expert Logistics.png Logistics
Expert Luck.png Luck
Expert Mysticism.png Mysticism
Expert Navigation.png Navigation
Expert Necromancy.png Necromancy
Expert Offense.png Offense
Expert Pathfinding.png Pathfinding
Expert Resistance.png Resistance
Expert Scholar.png Scholar
Expert Scouting.png Scouting
Expert Sorcery.png Sorcery
Expert Tactics.png Tactics
Expert Water Magic.png Water Magic
Expert Wisdom.png Wisdom
Expert Interference.png Interference Horn of the Abyss
Earth Magic
Basic Earth Magic.png Basic Earth Magic: allows your hero to cast earth spells at reduced cost.
Advanced Earth Magic.png Advanced Earth Magic: allows your hero to cast earth spells at reduced cost and increased effectiveness.
Expert Earth Magic.png Expert Earth Magic: allows your hero to cast earth spells at reduced cost and maximum effectiveness.

Earth Magic is a secondary skill, that increases the effectiveness and reduces costs of spells from the School of Earth Magic.

Heroes with Earth Magic as a starting skill:

Town Class Chance to learn
Town portrait Castle small.gif Castle  Knight   2 (lowest)
Town portrait Castle small.gif Castle  Cleric   3
Town portrait Rampart small.gif Rampart  Ranger   3
Town portrait Rampart small.gif Rampart  Druid   4
Town portrait Tower small.gif Tower  Alchemist   3
Town portrait Tower small.gif Tower  Wizard   3
Town portrait Inferno small.gif Inferno  Demoniac   3
Town portrait Inferno small.gif Inferno  Heretic   4
Town portrait Necropolis small.gif Necropolis  Death Knight   4
Town portrait Necropolis small.gif Necropolis  Necromancer   8 (highest)
Town portrait Dungeon small.gif Dungeon  Overlord   3
Town portrait Dungeon small.gif Dungeon  Warlock   5
Town portrait Stronghold small.gif Stronghold  Barbarian   3
Town portrait Stronghold small.gif Stronghold  Battle Mage   3
Town portrait Fortress small.gif Fortress  Beastmaster   3
Town portrait Fortress small.gif Fortress  Witch   3
Town portrait Conflux small.gif Conflux  Planeswalker   3
Town portrait Conflux small.gif Conflux  Elementalist   6
Town portrait Cove small.gif Cove  Captain   4
Town portrait Cove small.gif Cove  Navigator   5

See also: