Enchanter: Difference between revisions

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{{Creature
{{Creature
| Neutral    = Neutral creature
| lvl        = 6
  | Growth    = 2
  | Growth    = 2
  | Name      = Enchanter
  | Name      = Enchanter
  | Attack    = 17
  | Attack    = 17
  | Defence   = 12
  | Defense   = 12
  | Damage    = 14
  | Damage    = 14
  | Health    = 30
  | Health    = 30
  | Speed      = 9
  | Speed      = 9
| Movement  = Ground
  | Shots      = 32
  | Shots      = 32
  | Cost      = 750
  | Cost      = 750

Revision as of 16:49, 6 April 2014

Statistics
Enchanter
 Cost per troop 

750

Attack 17
Defense 12
Damage 14
Health 30
Speed 9
Movement Ground
Size 1
Shots 32
Growth 2
AI Value
 Special abilities:
No melee penalty + spellcaster

Enchanters are neutral creature recruited from the enchanter's hollow. They are spellcasters and can cast haste, bless, stone skin, cure, air shield, slow, weakness or occasionally blind at expert level in every three rounds.