Forgetfulness: Difference between revisions

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{{Water spells}}{{Spell
{{Water spells}}{{Spell|24|24|17|13|17|13|13|13|17|24|24
  | school      = water magic
  | school      = Water Magic
  | level      = 3rd
  | level      = 3rd
  | cost        = 12
  | cost        = 12/9
  | duration    = 1 rnd/[[spell power|sp]]
  | duration    = 1 rnd/[[spell power|sp]]
  | b_effect    = Half of the creatures in target, enemy troop, with ranged attack forget to shoot.
  | b_effect    = Half of the creatures in target, enemy troop, with ranged attack forget to shoot and how to use melee attack.
  | a_effect    = Target, enemy troop with ranged attack cannot use its ranged attack.
  | a_effect    = Target, enemy troop with ranged attack cannot use its ranged attack. Half of them forget how to use melee attack.
  | e_effect    = All enemy troops with ranged attacks cannot use their ranged attacks.
  | e_effect    = All enemy troops with ranged attacks cannot use their ranged attacks. Half of each of them forget how to use melee attack.
}}
}} It is one of the [[mind spell]]s, and therefore some creatures are immune to it.
'''Bug:''' The property of Forgetfulness to make troops with ranged attack forget how to use melee attack is more like a bug, because neither in the description nor in the manual it is said about it. Also, a log error is associated with this, which does not take into account the reduced damage from Forgetfulness.


===Units immune to its effects===
'''Artifacts rendering units immune to Forgetfulness:'''
*[[Titan]]s
*{{An|Pendant of Total Recall}}
*[[Lich]]es/[[Power Lich]]es
*{{An|Badge of Courage}} (not in {{hota}})
*[[Storm Elemental]]s
*[[Ice Elemental]]s


===Artifacts rendering units immune to Forgetfulness===
'''Heroes with Forgetfulness as a specialty:'''
*[[Pendant of Total Recall]]
* {{Hn|Zilare|Navigator}}{{-}}{{withhota}}
*[[Badge of Courage]]


== User comments & debate ==
'''Units immune to Forgetfulness:'''
Bugged. What's listed here is the actual effect.
*{{Cn|Titan}}s
 
* {{Cn|Lich|noname=}}{{Cn|Power Lich|name=Liches and Power Liches}}
This spell can be seen as a half-assed Blind that only works on Ranged troops. Only really cripples the opposition if their ranged numbers are very vast and they don't have No Range Penalty. Otherwise you're better off using Blind.
*{{Cn|Storm Elemental}}s
 
*{{Cn|Ice Elemental}}s
On the contrary: Blind is more useful (assuming you have it) until you have expert water magic; then the mass effect of Forgetfulness is superior when the enemy has multiple stacks of range troops, especially with units that attack hand-to-hand at half strength.
* {{Cn|Ballista}}
* {{Cn|Catapult}}
* {{Cn|Cannon}} {{withhota}}


[[Category: Spells]]
[[Category: Spells]]
__NOTOC__

Revision as of 18:17, 18 August 2020

School of Water Magic
Symbol for School of Water Magic
Level 1
 Bless
 Cure
 Dispel
 Magic Arrow *
 Protection from Water
 Summon Boat
Level 2
 Ice Bolt
 Remove Obstacle
 Scuttle Boat
 Visions *
 Weakness
Level 3
 Forgetfulness
 Frost Ring
 Mirth
 Teleport
Level 4
 Clone
 Prayer
 Water Walk
Level 5
 Summon Water Elemental
School of Air Magic
School of Earth Magic
School of Fire Magic
Forgetfulness
School:  Water Magic
Level:  3rd
Cost:  12/9
Duration:  1 rnd/sp
 Basic effect
Half of the creatures in target, enemy troop, with ranged attack forget to shoot and how to use melee attack.
 Advanced effect
Target, enemy troop with ranged attack cannot use its ranged attack. Half of them forget how to use melee attack.
 Expert effect
All enemy troops with ranged attacks cannot use their ranged attacks. Half of each of them forget how to use melee attack.
 Probability of occurrence (%):
Castle   24
Rampart   24
Tower   17 (13*)
Inferno   17
Necropolis   13
Dungeon   13
Stronghold   13
Fortress   17
Conflux   24
Cove Horn of the Abyss   24
Factory Horn of the Abyss   
* Without Library

Forgetfulness is a 3rd level spell in the School of Water Magic. It is one of the mind spells, and therefore some creatures are immune to it.

Bug: The property of Forgetfulness to make troops with ranged attack forget how to use melee attack is more like a bug, because neither in the description nor in the manual it is said about it. Also, a log error is associated with this, which does not take into account the reduced damage from Forgetfulness.

Artifacts rendering units immune to Forgetfulness:

Heroes with Forgetfulness as a specialty:

Units immune to Forgetfulness: