Halfling: Difference between revisions

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'''Halfling''' are [[neutral creature]] recruited from the [[thatched hut]]. Their cost is 40 {{Gold}}, but when recruited from the [[adventure map]], they are recruited for free.
'''Halfling''' are [[neutral creature]] recruited from the [[thatched hut]]. Their cost is 40 {{Gold}}, but when recruited from the [[adventure map]], they are recruited for free.


Armed with sling and stone, halflings have found a harsh existence in [[Antagrich]]. Driven from their homes by the [[Kreegans]], halflings have been scattered to the winds. These noble fighters take refuge in the earth and have an uncanny sense of luck.
Armed with sling and stone, halflings have found a harsh existence in [[Antagarich|Antagrich]]. Driven from their homes by the [[Kreegan]]s, halflings have been scattered to the winds. These noble fighters take refuge in the earth and have an uncanny sense of luck.


[[Category: Creatures]]
[[Category: Creatures]]

Revision as of 15:10, 6 April 2015

Statistics
Halfling
 Cost per troop 

40

Attack 4
Defense 2
Damage 1–3
Health 4
Speed 5
Movement Ground
Size 1
Shots 24
Growth 15
AI Value
 Special abilities:
Always have +1 luck

Halfling are neutral creature recruited from the thatched hut. Their cost is 40 Gold, but when recruited from the adventure map, they are recruited for free.

Armed with sling and stone, halflings have found a harsh existence in Antagrich. Driven from their homes by the Kreegans, halflings have been scattered to the winds. These noble fighters take refuge in the earth and have an uncanny sense of luck.