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[[File:Horn of the Abyss.png|frame|right]]
[[File:Horn of the Abyss.png|frame|right]]


'''Horn of the Abyss''' (or '''HotA''') is a comprehensive expansion for ''Heroes of Might and Magic III'', designed as a continuation of the classic [[Restoration of Erathia|RoE]]/[[Armageddon's Blade|AB]]/[[Shadow of Death|SoD]] expansions.
'''Horn of the Abyss''' (or '''HotA''') is a comprehensive fan-made mod for ''Heroes of Might and Magic III'', designed to continue classical ''Heroes III'' add-on series of [[Restoration of Erathia|RoE]]/[[Armageddon's Blade|AB]]/[[Shadow of Death|SoD]].


The project adds plenty of new features, but stays true to the formula and vision of the original game. Quality is of utmost importance in this addition to the game. This includes the careful balance changes and fixes, removal of the graphical imperfections left by the developers, and the addition of considerable amount of new content, such as new campaigns, playable factions, and map objects. The project is lore-oriented and attempts to keep connected with the original ''Might and Magic'' universe.
The aim of the project is to create an add-on for Heroes III with lots of new features, but stay true to the formula and vision of the original game. The main focus is the quality of every single aspect of the modded game. This includes the careful fixes of the original game balance, removal of the graphical imperfections left by the developers, and a considerable amount of new content, like new campaigns, new map objects and new playable factions. The project is lore-oriented and attempts to keep connected with the original ''Might and Magic'' universe.


Unlike [[In the Wake of Gods]]-based mods, Horn of the Abyss' new towns are added to the game without replacing any existing towns. The mod requires ''[[Shadow of Death]]'' or ''[[Heroes of Might and Magic III Complete]]'' to run.
Unlike [[In the Wake of Gods]]-based mods, Horn of the Abyss' new towns are added to the game without replacing any existing towns. The mod requires ''[[Shadow of Death]]'' or ''[[Heroes of Might and Magic III Complete]]'' to run.
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== Features ==
== Features ==
;New towns
;New towns
* {{town|Cove}}
* [[Cove]]
* {{town|Factory}}
* [[Factory]]


;New terrain types  
;New terrain types  
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;New creatures
;New creatures
* Cove
* Cove
** {{Cnu|Nymph|Oceanid}}
** {{Cn|Nymph|noname=}}{{Cn|Oceanid|name=Nymph and Oceanid}}
** {{Cnu|Crew Mate|Seaman}}
** {{Cn|Crew Mate|noname=}}{{Cn|Seaman|name=Crew Mate and Seaman}}
** {{Cnu|Pirate|Corsair|third=Sea Dog|Pirate, Corsair, and Sea Dog}}
** {{Cn|Pirate|noname=}}{{Cn|Corsair|noname=}}{{Cn|Sea Dog|name=Pirate, Corsair, and Sea Dog}}
** {{Cnu|Stormbird|Ayssid}}
** {{Cn|Stormbird|noname=}}{{Cn|Ayssid|name=Stormbird and Ayssid}}
** {{Cnu|Sea Witch|Sorceress}}
** {{Cn|Sea Witch|noname=}}{{Cn|Sorceress|name=Sea Witch and Sorceress}}
** {{Cnu|Nix|Nix Warrior}}
** {{Cn|Nix|noname=}}{{Cn|Nix Warrior|name=Nix and Nix Warrior}}
** {{Cnu|Sea Serpent|Haspid}}
** {{Cn|Sea Serpent|noname=}}{{Cn|Haspid|name=Sea Serpent and Haspid}}


Pirates can be upgraded twice, similar to Green Dragons in ''Heroes II''.
Pirates can be upgraded twice, similar to Green Dragons in ''Heroes II''.


* Factory
* Factory
** {{Cnu|Halfling|image=Halfling (Factory)|Halfling Grenadier}}
** {{Cn|Halfling (Factory)|noname=}}{{Cn|Halfling Grenadier|name=Halfling and Halfling Grenadier}}
** {{Cnu|Mechanic|Engineer}}
** {{Cn|Mechanic|noname=}}{{Cn|Engineer|name=Mechanic and Engineer}}
** {{Cnu|Armadillo|Bellwether Armadillo}}
** {{Cn|Armadillo|noname=}}{{Cn|Bellwether Armadillo|name=Armadillo and Bellwether Armadillo}}
** {{Cnu|Automaton|Sentinel Automaton}}
** {{Cn|Automaton|noname=}}{{Cn|Sentinel Automaton|name=Automaton and Sentinel Automaton}}
** {{Cnu|Sandworm|Olgoi-Khorkhoi}}
** {{Cn|Sandworm|noname=}}{{Cn|Olgoi-Khorkhoi|name=Sandworm and Olgoi-Khorkhoi}}
** {{Cnu|Gunslinger|Bounty Hunter}}
** {{Cn|Gunslinger|noname=}}{{Cn|Bounty Hunter|name=Gunslinger and Bounty Hunter}}
** {{Cnu|Dreadnought|Juggernaut}}
** {{Cn|Dreadnought|noname=}}{{Cn|Juggernaut|name=Dreadnought and Juggernaut}}
** {{Cnu|Couatl|Crimson Couatl}}
** {{Cn|Couatl|noname=}}{{Cn|Crimson Couatl|name=Couatl and Crimson Couatl}}


Factory has access to two tier 7 creatures, both of which can be built in the same town.
Factory has access to two tier 7 creatures, both of which can be built in the same town.
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* [[Resistance]] is disabled by default.
* [[Resistance]] is disabled by default.
* New skill: [[Interference]].
* New skill: [[Interference]].
{{campaign navigational box|hota=expandex|underthejollyroger=expanded|terroroftheseas=expanded|hornoftheabyss=expanded}}
{{campaign navigational box|hota=expandex|underthejollyroger=expanded|terroroftheseas=expanded|hornoftheabyss=expanded}}
; New [[campaigns]]
; New [[campaigns]]
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* Cove heroes - the [[Captain]] (might) and [[Navigator]] (magic)
* Cove heroes - the [[Captain]] (might) and [[Navigator]] (magic)
* Factory heroes - the [[Mercenary]] (might) and [[Artificer]] (magic)
* Factory heroes - the [[Mercenary]] (might) and [[Artificer]] (magic)
* {{h|Beatrice|Knight}}
* {{h|Beatrice|0=the Knight}}
* {{h|Giselle|Ranger}}
* {{h|Giselle|0=the Ranger}}
* {{h|Ranloo|Death Knight}}
* {{h|Ranloo|0=the Death Knight}}
* {{h|Kinkeria|Witch}}
* {{h|Kinkeria|0=the Witch}}
* Heroes with [[Navigation]] specialty are disabled on maps without water and replaced with new heroes.
* Heroes with [[Navigation]] specialty are disabled on maps without water and replaced with new heroes.
* [[Galthran]], [[Sir Mullich]], and [[Thorgrim]] are disabled by default.
* [[Galthran]], [[Sir Mullich]], and [[Thorgrim]] are disabled by default.
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* Dozens of new map objects.
* Dozens of new map objects.
* Several new [[artifact]]s.
* Several new [[artifact]]s.
* Improved [[Map Editor]] and [[Campaign Editor]] functionality.
* Improved [[Map Editor]] functionality.
* Improved [[Campaign Editor]] functionality.
* [[Conflux]]'s [[native terrain]] changed to [[highlands]].
* [[Conflux]]'s [[native terrain]] changed to [[highlands]].
* External [[Creature dwelling|dwellings]] now accumulate creatures cumulatively, as long as they're captured.
* External [[Creature dwelling|dwellings]] now accumulate creatures cumulatively, as long as they're captured.
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* New [[Keybinds]].
* New [[Keybinds]].
* Many bug fixes and graphical improvements.
* Many bug fixes and graphical improvements.
* Full compatibility with [[Heroes 3 HD]].
* Fully compatible with [[Heroes 3 HD]].
* [[Template Editor]].
* [[Template Editor]].


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;Spanish links
;Spanish links
* [https://www.torredemarfil.es/foro/fuentes-de-la-revelacion-general-sobre-clasicos-homm-y-mm/homm3-horn-of-the-abyss-hd-mod-en-espanol! Torre de Marfil]
* [https://www.torredemarfil.es/foro/fuentes-de-la-revelacion-general-sobre-clasicos-homm-y-mm/homm3-horn-of-the-abyss-hd-mod-en-espanol! Torre de Marfil]
* [https://www.mediafire.com/file/5giqgzqou3uray8/H3_HotA_Spanish_1.7.1_%2528Beta_28-Abril-2024%2529.rar/file Spanish translation (1.7.1 version; 28 April 2024)]
* [https://www.mediafire.com/file/kpaovu2exc8jvta/H3_HotA_Spanish_1.7.1_%2528Beta_16-Abril-2024%2529.rar/file Spanish translation (1.7.1 version; 16 April 2024)]


== See also ==
== See also ==
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