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Horn of the Abyss (Changelog)
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===Map Editor=== [+] The Arena map mode which allows users to create maps targeted at a single battle between the players, with preparations [+] The option to customize the level, reward artifacts, and the presence or absence of an upgraded stack in creature banks has been introduced [+] The following settings for monsters in the Map Editor have been introduced: the exact mood, whether the monsters are willing joining for money only, the percentage of monsters to join, the number of stacks into which the monsters are divided, the presence of an upgraded stack [+] Local Events can now be set to be triggered independently by human and AI players [+] A new object, the Quest Gate, has been introduced; it requires players to complete a quest to be granted passage and does not disappear after a visit; for quests that require payment, it will be due at each pass [+] Two new quest types for Seer Hut / Quest Guard / Quest Gate have been introduced: "Belong to a class" and "Return not before date" [+] An option to set multiple quests per Seer Hut has been introduced as a sequence of quests or a recurring sequence of quests [+] Scaling in the object pane has been improved [+] The restriction of no more than 256 monsters with messages per map has been removed [+] Map verification now takes into account the option to assemble/disassemble set artifacts when checking for the existence of an artifact needed in a quest [-] Freezing when generating a random map on some systems has been fixed
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