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'''Ivory Tower''' is an [[Adventure Map]] location, and commonly known as one of the [[Creature Bank|creature banks]]. It is guarded by 30–90 [[Arch Magi]]. As a reward for defeating the Arch Magi, 3, 6, 9 or 12 [[Enchanters]] will join the hero's army. The more Arch Magi there are, the more Enchanters will join.
'''Ivory Tower''' is an [[Adventure Map]] location, and commonly known as one of the [[Creature Bank|creature banks]]. It is guarded by 30–90 [[Arch Magi]]. As a reward for defeating the Arch Magi, 3, 6, 9 or 12 [[Enchanters]] will join the hero's army. The more Arch Magi there are, the more Enchanters will join.


[[File: Grid-cb 1.gif|x200px|left]] The guards are divided into five stacks of 7/10/13/16 [[Arch Magi]] (red hexes) {{Creature bank common text||hota|samespeed=1}}
[[File: Grid-cb 1.gif|x200px|left]] The guards are divided into five stacks of 7/10/13/16 [[Arch Magi]] (red hexes) and attack in alphabetic order: from A to E.
 
The hero's troops are located in blue hexes 1-7 (a tail hex for two-hexed creatures) according to stack positioning in the army slots 1-7. But if the hero has less than 7 stacks, e.g. 3, they will be placed in hexes 1-3 no matter how they were placed in the army slots.
 
Though [[War Machine]]s are not present on the battlefield, the infinite shots effect from [[Ammo Cart]] is active.
 
Slain enemies do not respawn (should the hero retreat or be defeated).


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[[Category: Adventure Map (HotA)]]
[[Category: Adventure Map (HotA)]]
[[Category: Creature Banks (HotA)]]
[[Category: Creature Banks (HotA)]]
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