Land Mine: Difference between revisions

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(moved Land Mine to Land mine)
 
(REDIRECT)
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#REDIRECT [[Land mine]]
{{Fire spells}}{{spelltable|Fire Magic|18|Until stepped on|3rd}}
 
Produces a number of land mines at random locations. Unless the enemy has units who fight on their [[Native Terrain]], they will take damage when walking over them.
{{skills|Effect|Places 4 mines. Damage is (25+ [[Spell Power]]*10)|Cost reduced by 3|Places 6 mines. Damage is (50+ [[Spell Power]]*10)|Places 8 mines. Damage is (100+ [[Spell Power]]*10)}}
 
==Units immune to its effects==
*[[Efreet]]i/[[Efreet Sultan]]s
*[[Fire Elemental|Fire]]/[[Energy Elemental]]s
*[[Firebird]]s/[[Phoenix]]es
 
==Units extra vulnerable to its effects==
*[[Water Elemental|Water]]/[[Ice Elemental]]s
 
[[Category: Spells]]

Revision as of 06:12, 21 March 2014

School of Fire Magic
School of Earth Magic
Level 1
 Bloodlust
 Curse
 Magic Arrow *
 Protection from Fire
Level 2
 Blind
 Fire Wall
 Visions *
Level 3
 Fireball
 Land Mine
 Misfortune
Level 4
 Armageddon
 Berserk
 Fire Shield
 Frenzy
 Inferno
 Slayer
Level 5
 Sacrifice
 Summon Fire Elemental
School of Air Magic
School of Earth Magic
School of Water Magic

Template:Spelltable

Produces a number of land mines at random locations. Unless the enemy has units who fight on their Native Terrain, they will take damage when walking over them. Template:Skills

Units immune to its effects

Units extra vulnerable to its effects